Titanfall 2 Patched Today, Larger Update On The Way

Titanfall 2 will receive a server side patch today which will tweak a few stats and fix a few problems. Respawn are also working on a larger patch that will be deployed alongside the next DLC drop, which also includes a new game mode and two new maps.

Here are the notes for the latest patch, which have – boo – nerfed the Pilot turrets.

  • New logging to report player connection quality to help us track down reports of laggy games and disconnects.
  • Drastically reduced requirements for Match Loss Protection – Increased chance of not receiving a match loss for joining a game late that we do not expect you to win. When joining matches late if the game has progressed far enough you will see a message notifying you that you will not receive a loss.
  • Increased direct Pilot hit damage for Gravity Star.
  • Increased damage on the Flatline, R-97, Spitfire, L-Star, Double Take, EPG, and Thunderbolt.
  • Decreased damage on the Volt.
  • Regen no longer resets Pilot loadout names.
  • Assists count as Weapon XP again.
  • Nerfed Pilot Sentry.
  • Firestar will no longer display “Thermite Attached” if detonated on friendly Titans.
  • Fixed Ion Vortex Shield drain being framerate dependent.
  • Fixed bad AI navigation on Complex.
  • Fixed collision on Crashsite to prevent players from going into walls.
  • Fixed Legion Overcore not being available after using Smart Core.
  • Fixed “Fairfight category is incompatible”.
  • Fixed various stability issues.

Source: Titanfall

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1 Comment

  1. I’m already a demon with the L-Star, increase damage fills me with glee!

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