Now, don’t be too hasty in jumping to conclusions on this one, but Nier: Automata lets you effectively buy your way to the platinum trophy. While it’s more than a little bit unusual, I think it’s actually a bloody great idea, especially when you consider how it’s actually being implemented.
Does this mean the game features microtransaction that try to leech a few extra quid out of your wallet? No. Does is make it insultingly easy to just grab the platinum trophy? Also no. Does it actually affect you if your neighbour Timmy has “bought” his way to the platinum? Well, that really depends on how much of a pain in the backside Timmy is. Does it tie into the game’s irreverent sense of humour and style? Absolutely!
So, the way it actually works is that, having completed the game three times, you’ll be able to then access a secret shop and drop a bit of in game currency on picking up any trophies you’ve decided are a little too onerous to bother playing the game a fourth, fifth or sixth time through for. I have to say that, once you’ve played any game three times through, you should be at the point of earning or being very close to earning the platinum trophy, so this is entirely fair from my point of view.
Wouldn’t it be nice to have this kind of thing for games with a heft online focus, where the communities have faded and it’s now nigh on impossible to get that last, ridiculously aspirational trophy?
Nier: Automata is out this week, and you can check out our fairly early thoughts on the final version of the game.