Yesterday Hello Games announced the next step of the No Man’s Sky journey with the Path Finder update, and today the studio has released that update. Path Finder brings with it a new vehicle called the Exocraft which lets you traverse your home planet with ease and speed, so you don’t have to walk everywhere. There are three Exocrafts to unlock. Path Finder also adds a Permadeath mode and here any saves you’ve made with the mode active get wiped, and you have to start again. There’s new trophies to earn while playing in Permadeath or Survival mode.
PS4 Pro support has been added so the game has higher resolution textures and improved lighting on the console. Alongside that a proper photo mode has been included to show any discoveries you may make to others in more flattering ways. The photo mode allows changing the time of day and cloud levels too. You can now own multiple ships and store them in a freighter, with ships being split into A, B, C and S classes as well as type. If you want details on the patch notes then there’s an extensive list on the official site.
Source: PS Blog
Old School
I’m close to the Platinum but have these new trophies made the Platinum more difficult or don’t I need to get them? I can’t seem to find an answer.
MrYd
There are 5 new trophies, but they’re DLC trophies, so you don’t need them to get the Platinium in the main game.
There’s 1 for building an exocraft (which are fun), 1 for claiming a base or buying a freighter (if you’ve already done that in the last big update, it’ll pop if you add something to your base, so don’t panic), 1 for visiting another player’s base, and a couple for getting to the centre of the galaxy. In survival and permadeath mode.
So with those last 2 trophies, it’s probably just as well they’re DLC trophies, really.
Old School
Appreciate the response :)
camdaz
Great update. The vehicles will make it a lot easier exploring the planets, and I’m hoping the hover one will work over water.
MrYd
Just don’t drive your vehicle down a hole. It’s easy to do, as they handle about as well as you’d expect them to do while whizzing about a rocky alien planet. But get stuck down a hole, and you’ll have fun doing some unexpected landscaping to get it back out. Or hope it’s not too far back to your base on foot.
It’s quite possible you lot won’t have that problem, maybe due to not being complete idiots that don’t understand the concept of steering. Or brakes.
camdaz
Cheers for the warning.
I wonder if there’s a possibility of losing your vehicle in space by bouncing off low gravity planets? It’s happened to me a few times while exploring on foot, I’ve bounced so high it’s taken upto five minutes to get back on the ground miles away from my ship. With the added mass of a vehicle you may be able to bounce high enough to escape the pull of gravity.
MrYd
Technically, you can’t actually lose the vehicle. You can end up with it in an annoying place where the only way to retrieve it is by some explosive landscaping or by walking back to your base.
But you can always summon it back to your base, whenever and however you manage to make it back there.
As for ending up in orbit, that might be tricky. You need to go quite fast really. The escape velocity of the planet (or moon) is the important bit. About 25,000 mph on earth. Assuming all non-gassy planets and moons are made of roughly the same stuff, the escape velocity just depends on the radius of it. And if those vehicles could go really fast, say 250mph, you’d need a planet (or more likely a moon) about 1/100th of the size of the Earth. So something with a radius of about 64km. Which is tiny.
Of course, it may be easier to do in a game. Or harder. Or have no relationship at all with real physics.
TSBonyman
Good to know, i’m hoping to go Evel Knievel on a few canyons.
MrYd
That should be possible. Assuming the upgraded vehicles can get some decent speed. Do make sure you make a video for us when you do it.
camdaz
It was on a smallish moon when I made it into orbit. I’m not sure if it was the physics or a glitch (it’s happened a few times) but it was bl**dy annoying ending up miles from your ship and having to walk/run back to it.
TSBonyman
I loaded it up around 8pm, stopped playing 11.30 and edited/uploaded 2 videos. And i’ve just realised i spent most of my time playing as i normally would – except for hanging around one spot for a while to make a timelapse – and i didn’t actually go looking for the new content yet! :/
The Lone Steven
It would have been very nice if this was in from the very begining and perhaps, would have avoided the massive backlash against it. I do believe that they should have delayed it until some point this year but it is good to see them supporting NMS and doing what they can to improve it. Maybe, by August, it’ll be the game it promised to be. Not being forced to walk everywhere is one heck of an improvement and i think, was a game breaker for many people.
If they keep this up, I may be tempted to give it a chance once I aquire a PS4/PS4 Pro/ PS4:Godzilla edition because we got drunk and decided to make a godzilla sized PS4.