Sony Announces 60.4 Million PS4s Sold Worldwide

Sony has confirmed that as of June 11th PS4 consoles sales are now in the region of 60.4 million units worldwide, while combined physical and digital software sales are in the region of 487.8 million copies. SOny also reiterated some other figures like 70 million monthly active users on PSN, and 26.4 million Plus subscribers. They also confirmed that active users spend a combined 600 million hours on PSN per month.

Sony’s Andrew House commented on the milestone.

“The PS4 platform is in its prime, with the industry’s best lineup of exclusive and partner titles slated to release this year, taking full advantage of the power of the PS4 system. We are committed to further expanding our overall PS4 ecosystem, by broadening the PlayStation( VR content portfolio, as well as enriching our network services along with our ground-breaking software lineup. We remain steadfast in bringing the best entertainment experience to users worldwide and making PS4 the best place to play.”

Source: Press Release

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From the heady days of the Mega Drive up until the modern day gaming has been my main hobby. I'll give almost any game a go.

15 Comments

  1. No question it’s been a roaring success after the slight wobble with PS3.

    • Wobble? PS3 outsold Xbox 360 last generation in pure numbers and by a massive margin when you factor in Xbox failure rates, all despite Microsoft attempts to constantly shittalk it.

      PS2 was best selling console generation before that, and I think the PS1 was also best selling too.

      See a pattern? Whilst Nintendo did well last generation, the pattern is always Microsoft in last place. It’s been true every generation so far.

      • 360 sold more software and was ahead in hardware sales for the majority of the generation. But you keep telling yourself it was in last place! You lie as much as your namesake.

      • The PS3 was definitely not seen as the same success as the PS1, PS2 and the way the PS4 is shaping up. It was a very expensive launch and Sony learnt from it. Weird that Microsoft didn’t (this time around) but there we go.

        Sony had to work had through the entire generation to claw back the ground lost to Microsoft and eventually overtake them in the hardware sales.

      • Clearly PS3 outsold the xbox360, it’s well documented, but please link to real numbers on software sales, there is none, there are cherrypicked individual Microsoft soundbytes.

        The reality is, with such a huge failure rate, many of those xbox360 sales were to existing owners, every Xbox owner I know had at least 2+ co doles last gen, meaning user base was significantly lower when you remove the Microsoft PR spin.

      • Look up the charts for any multiplat last gen. 360 always sold more. Not spin or soundbites, just fact. #DealWithItBlighty

      • I never said anything about Microsoft.

        PS3 was not as successful as the other 3 PlayStation home consoles have been. As bunimo said, Sony knows it, learned and here we are reading a celebration of numbers regarding PS4.

  2. My maths could be wrong but that works out at 8 hours a month per user! Truly the console of the casual gamer!

    • Yes, that’s what an average means: every single one in the population behaves exactly the same. That’s why backwards compatibility is used exactly 1.5% of the play time by every single Xbox user… ;o)

      • What’s my comment got to do with that? Oh you got upset because you know it’s true so had to have a dig a Xbox to make yourself feel better. And that stat has already being refuted by Microsoft.

      • You’re saying that 1.5% thing is wrong, and MS have said that and given a different number?

        No, they didn’t do that at all, did they? They came up with the 50% have tried BC figure. Which doesn’t refute the first figure, and is basically just a “here’s an impressive sounding number with no context or anything that might make it sound less impressive”.

        Both the 50% and 1.5% numbers can be true at the same time, even if the 1.5% figure is probably underestimating things slightly. But not enough to make it a very large number.

    • No worries, I didn’t get ‘upset’ at all, a little teasing between the ‘camps’ is fun. :o)

      It’s all about interpretations of statistics. I just think stats are stats, and mostly it’s the interpretations that are incorrect, not the stats themselves.

      By the way, the 1.5% haven’t been refuted at all, MS actually confirmed that by not contradicting. They just said (more or less) it’s 50% of people using it 3% of the time. But, of course, 50% of people spending an irrelevant part of their playtime on it is still, overall, sorry to say, irrelevant.
      Happy you, features get implemented that interest you but not many others. :o)

  3. It seems strange seeing all of these stats reported in the millions when we’re so used to seeing them reported in the dozens by Microsoft.

    XD

    I’ll stop now.

    • Yes, please do. You’re embarrassing yourself.

      • Well I’ll take comfort in the fact that no matter how embarrassing you think I am, it isn’t as embarrassing as Microsoft’s exclusive game’s line-up for the coming year :D

        I’m just screwing with you Starman. No hard feelings x

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