Ubisoft have rolled out their latest patch for Rainbow Six Siege, making a number of small changes to some of its Operators while also introducing some fixes.
Please note that for now these changes are only live on the game’s test server and not the full version of the game. This gives Ubisoft an opportunity to see how the Siege community reacts before deciding whether to go ahead with any balance changes the team makes.
Headlining these latest patch notes are a number of key buffs and nerfs to several Operators including Buck, Jäger, Caveira, Mozzie, and Ying.
In a nutshell, Buck’s Skeleton Key is getting +1 to its mag capacity and total ammo with Jäger’s roaming potential curbed with his speed stat decreased to 2 (to mitigate, his armour has been increased to 2).
Additional changes include a Razor Holographic Sight for Caveira’s M12, Mozzie being stripped of his Super Shorty, and Ying’s Candelas getting an additional charge along with increased damage. Kaid and Goyo have received indirect nerfs with the TCSG12 shotgun having reduced a significant damage debuff.
Full patch notes can be found below:
BUCK – More keys, more open doors, more opportunities.
Frag Grenades replaced with Claymores
Increased Skeleton Key Magazine Capacity: Skeleton Key magazine capacity increased to 5 + 1, Skeleton Key max ammo count is now 25+1
Buck brings an exclusive soft breaching capability to his team that makes him the best at what he does, and we feel having Frag Grenades on top of that is a bit too much. The Claymore should reduce the punch in his kit from the frags, but do more to provide cover while he is soft breaching.
CAVEIRA – More customization!
Added Razor Holographic Sight option to her M12
We feel like the Razor is a great addition for the M12 due to the good visibility it grants while aiming and gives it more customization options.
JAGER – We are listening to your feedback. Thank you.
Now a 2-speed/2-armor operator.
Jager is a very strong roamer and multiple data points demonstrate his huge presence in-game. To make his presence a bit less oppressive in-game, we’re looking to moderate that by reducing his roaming potential.
MOZZIE – Still a shortie <3.
Removed Super Shorty secondary.
He is currently a powerful intelligence-counter and is a great roamer in the same breath. Altogether, this gives him very high game presence as a single Operator and we’re looking to tone down just how much he brings to his team.
YING – Giving our girl Ying a bit more love.
Increased number of Candelas to 4 (up from 3).
Replaced Claymores with Smoke Grenades.
Increased T-95 LSW damage to 46 (up from 43).
Ying’s presence is still lower than expected even after improving her candelas in the Y5S1. We hope that giving her kit some more juice in her gadgets and weapon should help her out on that front.
TCSG12 (Kaid, Goyo)
Added additional magazine to the TCSG12.
Reduced TCSG12 damage to 55 (down from 84).
The TCSG12 as it is now can currently kill any operator with 2 shots. We’re adding an extra magazine while reducing its power to give more firefight stamina without being overly punishing.
FIXED – Barricade replication issues that caused rubberbanding and/or throwable objects to bounce off destroyed barricades.
FIXED – Game boots with DX11 when players manually select the Vulkan executable in the Steam installation folder.
FIXED – Dynamic Play button does not update properly when the last match was on an Event/Discovery playlist.
FIXED – Players can clip inside excavators in EXT Construction Site of Oregon.
FIXED – Minor menu/shop visual fixes.
FIXED – Gris charm missing from some players’ inventories.
FIXED – Zofia’s birthday gift skin not applying properly to the LMG-E.