The Play Watch Listen podcast which features ex-IGN staff Alanah Pearce, the voice of Joel from The Last Of Us, Troy Baker, composer Austin Wintory, and the omnipresent star of indie games, Mike Bithell. Near the end of the podcast they discuss how the sound of rain is created on current gen consoles.
“If you’re in a rain storm, traditionally in games someone just goes out in to a rainstorm and records the rain, like a stereo file or a surround file of rain. Next-gen tech will essentially be able to sample individual rain drops and have like a million individual rain events happening,” explains Austin.
“All I’m saying Austin is you’re going to love what they are doing with the controller on PS5, the DualSense, haptic..yeah, the raindrops thing, I’ve had some demos, they’re very good.”
Some have taken this to mean you can ‘feel the weather’ via the DualSense controller but I have checked with Mike and that’s not exactly what he meant.
We still don’t know much about Sony’s new console but VentureBeat reporter Jeff Grubb has hinted that we might find out a lot more early in June.
First is a Sony event in early June. The company was originally planning this for June 4, but is moving it around. The exact date is more nebulous now. That doesn’t mean it’s slipping by a matter of weeks, though. The early June timeframe is still the company’s current plan.
Recently the Unreal engine developer Epic suggested that the hardware will blow even the best PC gaming rigs out of the water thanks tot he ultra-fast SSD.
Epic CEO and founder Tim Sweeney was speaking on the Summer Game Fest stream and said “The hardware that Sony is launching is absolutely phenomenal. Not only an unprecedented amount of graphics power, but also a completely new storage architecture that blows past architectures out of the water and is far ahead of even the state-of-the-art, highest-end PCs you can buy.”