With two weeks to go until The Last of Us: Part II lands on PlayStation 4, Naughty Dog is treating fans to much closer look at the sequel’s improved world-building.
This is the fourth – and last – video in the developer’s series, giving us some behind the scenes insight. The previous video focused on Part II’s finer details found in its world and characters, with the one before that diving into key gameplay changes.
The Last of Us did a fantastic job in creating a setting that felt believable yet heavily steeped in the game’s own post apocalyptic lore. Naughty Dog went all out when researching what would happen to our great cities and the rural stretches in between if we were to simply vanish. Or, you know, get wiped out by a fungal disease.
Just like every other aspect of the game, Naughty Dog have dialled up their efforts in creating a space for players to explore. Environments are much bigger in terms of size and scope and you’ll even enter areas such as the Jackson settlement that are swarming with crowds of people.
We’re currently playing The Last of Us: Part II right now. You will have to wait until June 12th for our full review but here are some of our early gameplay impressions:
In short, Naughty Dog have made sensible yet inventive refinements to that core gameplay from The Last of Us. What’s particularly interesting as a fan of their work is seeing how design choices from Uncharted have clearly bled into Part II, lending that same degree of immersion of experimentation that manages to feel fresh and original.
If you want to see a meaty slab of the sequel in action, Sony’s most recent State of Play broadcast has you covered with close to twenty minutes of footage.
The Last of Us: Part II launches exclusively on the PlayStation 4 on June 19th.
Source: PlayStation Blog