The Dreams PSVR update will be coming in July

The long awaited PSVR update for Dreams is coming out next month on 22nd July, Sony and Media Molecule have revealed today. Check out the VR announcement trailer here.

– ARTICLE CONTINUES BELOW –

Dreams saw its full release earlier this year, but arrived without the promised PSVR support that had been revealed back in 2018. At that point, as Media Molecule pushed toward the Early Access release of the game in 2019, they put virtual reality to one side to focus on refining the core experience of creation and sharing.

However, it was around the time of release that Mm said that PSVR support was “nearly done”, indicating that players would not have to wait long to dive face first into the game. Still, it’s taken almost half a year and an additional closed beta phase for Mm to be happy with releasing this into the wild.

Given how long the company took to perfect the game through the generation, that’s no surprise. Dreams was first showcased way back in the 2013 PlayStation Meeting to reveal the PlayStation 4, but it took years for us to actually get a name and have even half a clue what the game would be like. As with the company’s original creation, LittleBigPlanet, the emphasis is on putting the tools of creation into the hands of players, and letting them run free, collaborating, borrowing, expanding on each other’s ideas.

In our Dreams review, Jim wrote:

Taking Media Molecule’s creative ethos to new heights, Dreams is a PlayStation essential. Booting the game up each time and having no idea what awaits is an intoxicating feeling. A remedy, forcing me from the rut of my predictable gaming habits to explore an inner creativity I’m often too lazy or wound up to let free.

You can read the full Dreams review by clicking here.

So, who’s going to pop a fancy hat on in July?

Source: YouTube

– PAGE CONTINUES BELOW –
Written by
I'm probably wearing toe shoes, and there's nothing you can do to stop me!

1 Comment

  1. So that’ll be another mini heat wave in 3 weeks time then? Fancy Hats and heat do not mix.

    Why did it take so long though? If it was “nearly done” at launch? Was it Sony being strict about VR requirements again? User generated content in VR stands a good chance of completely killing the frame rate, which Sony are very strict about. For good reason, as if the frame rate does plummet, it’s a very unpleasant experience.

    Given what people have already built in Dreams so far, it’s going to be fun to see what happens in VR. And how much of it leads to questions of when the PS5 is launching and how much it’ll cost.

Comments are now closed for this post.