Ghost of Tsushima can run at 60fps with PS5’s Game Boost mode

Sony have detailed the extent of the PS5’s backward compatibility today, revealing which games won’t work from the 4,000+ titles available on PS4, delving into peripheral support, PSVR and more.

One of the “overwhelming majority” of PS4 games that will be supported via PlayStation 5’s backward compatibility is the recently released exclusive Ghost of Tsushima. While the PS5’s Game Boost mode can help across the board to improve game frame rates and bump dynamic resolutions up to their maximum, Ghost of Tsushima will be able to recognise that it’s running on PlayStation 5 and offer a special Game Boost mode to run at 60fps.



Sony explained in the blog post that “Select PS4 titles will see increased loading speeds on the PS5 console, and will also leverage Game Boost, offering improved or more stable frame rates. Some titles with unlocked frame rates or dynamic resolution up to 4K may see higher fidelity.”

What’s fascinating about this is that it’s being done within the limitations of backward compatibility and could be applied to other PlayStation 4 games, though the implication is that it’s something coded into the game to tap into the extra power that’s available. Could we see something similar for The Last of Us Part II?

This seems be akin to the “three lines of code” needed for Xbox One games to unlock frame rates and resolutions for Xbox Series X|S backward compatibility.

This isn’t the only exciting thing happening in Ghost of Tsushima over the next few weeks. On 16th October, Sucker Punch will be releasing the Legends update, throwing a full on co-op mode into their historical Japanese action game. This will see players team up for wave-based Survival missions, tackle Raids, or switch from four players to two for some story missions.

Oh, and in news for all the dog lovers out there, you’ll be able to unlock a charm that lets you pet the damn dogs. Even the spirit dogs!

Source: Sucker Punch

Written by
I'm probably wearing toe shoes, and there's nothing you can do to stop me!

1 Comment

  1. Perhaps an indication of how hard 120fps will be to achieve? Maybe early days.

Comments are now closed for this post.