Minecraft Dungeons Seasonal Adventures adds battle passes

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Mojang has revealed Seasonal Adventures for Minecraft Dungeons, the new structure for adding DLC content to their Diablo-esque dungeon crawler. Seasonal Adventures will bring a new battle pass progression system, new cosmetics to earn, and a new way to play the game when it launches in December 2021.

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As with most battle pass DLC systems out there, Seasonal Adventures will have both free and paid ways to engage with it. There will be cosmetics and rewards handed out for levelling up, but paying players will be able to earn more, shinier content than free players.

The new rewards include new pets like a duck and a fox, new flairs that add visual effects to your actions, new emotes to dance and show off with, new cape designs and new skins.

These will be unlocked through Adventure Points that you’ll now earn from the various activities in game. That could be battling through the daily trial in the game, or taking on the new weekly challenges

While this style of DLC and monetisation will always be a tad controversial, Mojang has stated that Seasonal Adventures will be permanent additions to Minecraft Dungeons. Where most games that have seasonal content removes the ability to earn content from older seasons, Microsoft’s developers are shifting to keep that content in the game and reduce the fear of missing out that some players feel. We’re seeing it in Halo: The Master Chief Collection, will see it in Halo Infinite and now in Minecraft Dungeons. That’s great.

Another new facet of Minecraft Dungeons will be The Tower. This is a new challenge mode that tasks you with beating 30 levels of a mysterious tower. You’ll start on the first floor with a blank character build, earning new gear as you progress through level, hopefully being able to keep pace with the increased challenge.

Each floor of the tower will present new combinations of enemies and environments, so jungle mobs can mix with ice mobs, but there will also be new tower enemies. The floors aren’t constrained to certain conventions either, so they might have an outdoor feel to the arena you’re battling in with a huge river running through the middle.

The tower will be generated from a shared randomisation seed that is fixed for all players for two weeks. This means you can learn how a particular tower plays and optimise your run over time.

Here’s an example from Minecraft Live:

Minecraft Dungeons released in the middle of 2020, putting a new twist on the blocky Minecraft universe by blending it with the dungeon crawling of Diablo. In our Minecraft Dungeons review, Dom wrote:

“Minecraft Dungeons could easily have been “My First Dungeon Crawler”, but it’s so much more than that. It does a great job of taking the genre’s hooks – the waves of enemies, the pervasive drive for better loot – and makes them palatable and approachable for a wide-ranging audience. It’s perfect family gaming, but if you crank the difficulty up prepare for an epic beatdown, and the epic rewards to go with them.”

Source: Minecraft

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