DayZ update 1.15 live with new content for PC, PS4, and Xbox

DayZ update 1.14 patch notes header

DayZ update 1.15 is finally here. You can download and install the latest version of the popular sandbox survival sim on PC, PS4, and Xbox One.

– ARTICLE CONTINUES BELOW –

Highlights include new weapons and craftable gear, giving survivors even more gameplay options and variety in the new DayZ update.

Beyond the new content, there are plenty of changes and improvements. Click here for the PC patch notes.

DayZ Update 1.15 Patch Notes | PS4 and Xbox One

Added

  • AUR A1 assault rifle
  • AUR AX assault rifle
  • 30rd AUR magazine
  • Hunter vest
  • UI indicator when being hit
  • Craftable barbed wire baseball bat
  • Craftable Sawed-off LE-MAS
  • New female survivor
  • Sounds for switching the fire mode of a firearm
  • Day-time setting for night vision optics
  • Metal wire can now be crafted out of barbed wire

Fixed

  • Fixed: “Open store” option for the Livonia DLC was stuck after entering the settings menu
  • Focus was lost in the inventory when navigating through the inventory of an infected
  • Ski masks and balaclavas would clip with several pieces of headgear
  • Fixed a server error caused by specific attachment slots
  • Electric appliances would always make plug-in sounds when the user was connecting to the server (https://feedback.bistudio.com/T159441)
  • The sawed-off version of the BK-43 had wrong fire mode names
  • Added a missing bed in the big yellow medical tent
  • Fixed bad collisions in the yellow medical tents
  • A killed chicken couldn’t be picked up properly in all cases
  • The fishing hook was not visible on the boonie hat on the ground
  • If a player died while in surrender stance, the death animation was played twice
  • Base building parts could become indestructible under specific circumstances
  • The CR-75 could not be damaged by gunfire
  • Small items could not be picked up from specific positions in car wrecks (https://feedback.bistudio.com/T160968https://feedback.bistudio.com/T161261)
  • Livonia bunkers were missing textures of fallen leaves
  • Fixed a server error related to particles
  • The LE-MAS and sawed-off LE-MAS were missing their sounds for shooting when not chambered in prone stance
  • The ejection cover of the LE-MAS rifle clipped through the gun when chambering a round
  • Slicing rotten pumpkin produced raw pumpkin slices
  • Charcoal tablets were functioning only for a very short time
  • An empty fireplace (with no attachments) would not destroy itself if there was a cargo (now results in dropping items on the ground)

Changed

  • Grenades can’t be pinned anymore, once the fuse has started
  • Adjusted the thresholds for energy and hydration levels
  • Food now takes longer to process in the stomach
  • Slightly reduced the health damage caused by dehydration and starvation
  • Adjusted weapon fire rates and recoil
  • Added new variants of muzzle flash for more variety
  • Secondary cooking processes were adjusted to not ruin the food in all cases (e.g. boiling already boiled food)
  • Changed the weight of tents to be more realistic
  • Head torches now count as eye-wear so they can be worn with other types of head gear
  • Removed ghillie wrap attachment slot from the sawed-off BK-43
  • It is now possible to craft rags using the shovel or farming hoe
  • Bushes drop more long sticks instead of short sticks
  • Dry bags can now be repaired with the tire repair kit (https://feedback.bistudio.com/T161090)
  • Removed grenade armor and cut protection from the high capacity vest
  • Unconsciousness caused by firearms lasts longer
  • Reduced the inventory size of the carp fillet from 2×3 to 1×3
  • Increased the volume of the LE-MAS reload sounds to make it more audible
  • Adjusted attachment conditions for head gear, glasses, head straps and masks to make equipping more consistent
  • Closed containers won’t show their cargo space anymore

Economy

  • Fixed: Infected weren’t spawning at the Balota air field and military area
  • Fixed: Position of some loot spawn points on the western helicopter crash site
  • Fixed: Incorrect loot spawn points of Land_HouseBlock_2F1
  • Fixed: Incorrect loot spawn points of Land_House_2W01
  • Fixed: Livonia CE tiers 1 and 2 were mixed together (https://feedback.bistudio.com/T161247)

Server

  • Added: cfgweather.xml for configuring weather (documentation on the BI wiki)
  • Added: cfggameplay.json for configuring several gameplay elements (documentation on the BI wiki)
  • Added: cfggameplay.json can define custom object spawners json files to populate the world without the need to use central economy (documentation on the BI wiki)
  • Added: Basic XML errors for invalid XMLs
  • Fixed: Crash fixes for the Linux server build
  • Fixed: Some mission files were not distributed in their lowercase form
  • Changed: Weather init removed from default init.c (now done automatically from c++)
  • Changed: FoodDecay parameter is now multiplier (instead of 0 – 1 toggle), meaning decay can be made faster or slower, 0 still switches it off
  • Tweaked: Linux server now also shuts down on SIGTERM/SIGQUIT in addition to SIGINT

Known Issues

  • Flash lights cannot be toggled while attached to a helmet – a fix for this is in internal testing and will be deployed soon
  • A fire barrel might despawn when all attachments are removed

It’s been a while since we originally began our journey into the apocalyptic wasteland of Chernarus. At launch, we scored DayZ a dismal 2/10 in our review stating: “DayZ has a rich history, a long lineage of war stories and strange survivor tales that have drawn thousands down its rabbit hole, but its reality is very different. There’s nothing here but a dull, vacuous wasteland, devoid of character and relying solely on players to make their own fun.”

Source: DayZ Forum

– PAGE CONTINUES BELOW –
Written by
Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualSense at this point.

Leave a Reply