Remember Valve, the extremely talented developers who said that coding for the PlayStation 3 was too hard so they werent going to bother?
Well, apparently theyve seen the value of putting their tremendously successful titles out on the platform. Joystiq have mentioned that, in a chat with Doug Lombardi (VP – Marketing), theyve uncovered a newfound desire from the company to start developing for the PlayStation 3.
we have to get people under our roof who are dedicated, talented PS3 guys and then all bets are off. We can take the same sort of strides and get the quality out of the box and offer the same support post-launch on that platform, as well.
Lombardi also stated that the reason for Valves previous lack of faith in the PS3 was the fact that they just didnt have the right personnel to develop for the system. This is an issue which they are seemingly keen to address, inviting people to contact them for jobs if they have the talent to help the company onto the PlayStation platform.
With a few notable redundancies from big talented studios there should be no shortage of applicants and hopefully this means that, as well as some of those talented devs finding new employment, we will get some of Valves future creative genius.
Source: Joystiq
C_S15 | 03/07/2009 01:06
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Why don’t they just teach the people who currently work at Valve? I’m no business insider so I can’t say its as simple as that, but surely other devs had to do it?
YOURMUMANDME | 03/07/2009 01:06
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Good times , that at least puts a dent in some of the redundancy made recently .
Kevling | 03/07/2009 01:07
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Our next contestant, Doug Lombardi. Specialist subject: the bleedin’ obvious.
ChoZanWan | 03/07/2009 01:10
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Wow, that’s a big backtrack for a development studio that is so Microsoft-centric. All good news though you wonder what sort of commitment they’re willing to give.
DarthSharkey | 03/07/2009 11:21
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If they are bringing in devs that are talented Playstation coders then they will be very committed because they will see their profits having a significant increase.
Vandix | 03/07/2009 01:29
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I hope this will transfer to blizzard, can’t wait for Diablo III on the PS3, Sacred2 proved that hack & slash works very well on a console…
Sorry for my spellimg, too drunk for doing better…..
cc_star | 03/07/2009 02:11
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I can’t believe that simons has made a U-turn almost as big as Gordon Brown
cc_star | 03/07/2009 02:12
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*Someone
damn iPhone
Tuffcub | 03/07/2009 08:49
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Made me laff my socks off. He should be a politician.
Ves | 03/07/2009 02:18
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So shouting that you don’t have faith in a platform and then saying we simply didn’t have the right people to develop on it still makes you look a bit stupid. But this is the game industry, it’s common.
mrwonderr | 03/07/2009 02:34
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Bout time they admitted it
By the way, I believe “personell” should be “personnel,” though I’m not sure if that’s how you spell it on that side of the Atlantic.
jediryan123 | 03/07/2009 02:57
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The orange box is the best pc game to ever come out. Team Fortress 2 is very addictive. Its a shame it didn’t really take off on the ps3.
BioEye | 03/07/2009 03:52
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Fixed post
mayflame | 03/07/2009 05:21
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Left 4 Dead 2 on PS3 FTW!!!!
clank250 | 03/07/2009 06:08
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Yes that would be great if they got people quick enough to make it so that it comes out in the same day as the 360 and PC counter-parts. It should happen if they can find them quick enough, and they might even do a Red Alert on us, the 360 and PC versions come out earlier than the PS3 version. That would still be good for me!
Withnail | 03/07/2009 07:28
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This isn’t really any different to what they’ve always said about the PS3, it’s just that they’ve now put it in language that idiot fanboys can understand.
Triggerhappytel | 03/07/2009 11:27
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I don’t think these comments are really the same as when Gabe Newall called the PS3 a piece of crap and said Sony should just go back to the drawing board (not his exact words, but that’s what he said).
Hopefully now they’re starting to realise it’s a console with well over 20 million sales and a potentially big market they’re missing out on – bigger than the 360 Europe-wide, I believe.
Maybe this means we’ll see L4D2 (unlikely I feel, unless there’s a long delay) and an internal port of Episode 3/Portal 2 and whatever else they’re working on.
mcphatty | 03/07/2009 08:10
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Well its a good sign for the next half life game, the orange box was pants on the ps3 it wasn’t nearly as sharp as the pc version and felt like a bad port job.
djdustb | 03/07/2009 08:28
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I never saw the other versions but surely pants is a bit strong. Is a great collection of games.
BryOnRye | 03/07/2009 10:56
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Agreed, I thoroughly enjoyed the orange box on the big black monster.
Roarster | 03/07/2009 08:27
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Can we take that as an admission that they’re already developing on the PS3 then?
It was inevitable anyway, they were never going to continue missing out on the extra sales, especially with studios closing down everywhere.
Mick939 | 03/07/2009 08:36
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To be fair i wasn’t a fan of halflife seemed a bit bland and boring to me, i played all way through orange box and just sort of wen’t meh!
No i did enjoy left for dead when i had a 360 but unfortunatly it didn’t seem worth the £40 asking price as i’t had four chapters that took half hour to finish, how fucked off do we get when a game lasts 5 hours but still has online mode? 2 Hours just seemed a rip off, now i think there was some extra chapters released 6 month later but for fourty quid i expected more.