Uncharted 2 Gameplay

Some gameplay footage showing beautiful visuals and stunning tech

Published 07/09/2009 at 13:00.
By Peter C [ColossalBlue].
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Moving trains are a staple of the action movie genre. They’ve even been featured in several games but never like this. Naughty Dog premiered their gameplay footage at PAX and the video is now on GameTrailers – you have to enter your age to get access it and then three and a half minute later you can fill the comments section with adoration as you talk about how jaw-droppingly gorgeous it is.

After a while of watching the video it might occur to you just how technically impressive it is that Naughty Dog have managed to get a moving character (and enemies) to interact with a moving train. All surfaces moving together and reacting with each other. That is probably the most impressive technical achievement I’ve seen this generation and the blend of gameplay with those smart cut-scenes is just sublime.  Enjoy.

Source: GameTrailers, thanks, Gamoc.

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  1. When i grow up, I want to be Nolan North!! So good!


  2. oh shit can’t wait to play it


  3. This just blew my mind away! When Naughty Dog said that they only used 30% of the PS3 for U1, and 100% for U2, I’m starting to believe them now :D


  4. Watched it last night, its fantastic.

    Honestly cant wait now. Game of the generation me hope! :D


  5. The more gameplay i see the less gameplay i want to see! i want to experience it all when i play it, without spoiling it! :)

    …no, i haven’t watched this one :D


  6. Woah! I love the way it moves from scripted animation to live play and back again. Seamless.
    I have a bad feeling that I might have to add this to my growing list of ‘wanted’ games in the run up to Christmas. Time to be extra nice to Mrs Amphlett I think…


  7. It’s Gonna be Epic.all footage I’ve seen so far has been awesome deffo in the running for Game of the year.


  8. I hope we see some dedicated U2:AT advertising come Oct 1st.


  9. Looks great, this will be a definite purchase for me but hopefully as a crimbo pressie.


  10. looks really great…apart from the trees not moving with a helicopter so close, which i thought was odd as the water reacted with it, so why not the trees? lol never mind, bet it plays nice tho!

    Is this finished code, or still in the build process?


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