Peter Molyneux made an appearance at last month’s Technology Entertainment and Design conference (TED), to demo his Milo and Kate game.
Molyneux appearing more grounded than in past talks about Milo goes into more depth about the underlying technologies. The ridiculously large tech demo, which despite Microsoft’s Greenburg denials will be made into a full game,utilises Kinect so users can interact with characters via voice and gestures.
For people interested in technology it really is an interesting talk, particularly when Molyneux goes on to talk about Milo’s mind existing purely in the cloud, and how the more you and everyone else around the world uses it, the cleverer it gets.
Molyneux finished off the talk by saying that a tutorial section will last for less than an hour, which obviously enables you to learn how to interact with the characters, but in part only exists for the game to learn about and recognise you. After that the game moves ‘off rails’ and opens up so players can take Milo on more, darker, adventures.
The word on the street is that something in game form is expected to be launched in time for Christmas 2011.
Source: TED.com.
19/08/2010 at 13:59
Member since: Aug 2008
I never thought that judgement day would take the form of an overly-cutesy young boy but… everyone interactions? All sync up into the cloud? One mind absorbing everything? I just did a poo
19/08/2010 at 17:28
Member since: Apr 2010
Nor I, in fact I expected the face of Helena-Bonham Carter to be popping up more than Milo or Kate.
This may be an impressive bit of tech but it still seems utterly pointless and a not so concealed effort for Microsoft to have a peek in your front room.
19/08/2010 at 19:12
Member since: Jul 2009
they’re bringing out justin bieber for DLC.
19/08/2010 at 18:49
Member since: Feb 2009
seriously, has everybody got to inform everybody else when they take a dump lately? :(
19/08/2010 at 14:06
Member since: Oct 2009
i thought this was fake.
19/08/2010 at 14:18
Member since: Oct 2008
Milo’s real… the Kate is a lie.
19/08/2010 at 16:25
Member since: Sep 2008
fantastic :)
a nice little gem!
19/08/2010 at 14:22
Member since: Forever
According to Molyneux “it’s a trick, but a trick that works”
Presumably in the same way that Uncharted2 & Killzone2 are tricks, you’re not really a handsome adventurer going on Indiana Jones/Lara Croft style adventures, or part of the ISA invading Helghan, its all just 1′s and 0′s designed to trick your mind.
Milo uses Kinect to recognise what you’re saying and uses the ‘cloud’ to interpret that, if the database is big enough then there will be a response in it for every occasion with every emotion, and although it will never be like talking to a real human it could get close enough to make no difference, which I think that’s what Molyneux means by ‘its a trick’
19/08/2010 at 14:28
Member since: Oct 2008
“although it will never be like talking to a real human it could get close enough to make no difference”
Sounds like it’s better than the average call-centre then! I hope Barclays ditch their centres with agents who can’t speak or understand English and replace them with Milo.
19/08/2010 at 16:48
Member since: Jan 2010
Might Milo beat the Turing test eventually I wonder?
19/08/2010 at 16:52
Member since: Forever
Yeah, was thinking that.
The ‘cloud’ isn’t limited to Milo either, it will grow from various tech, Milo is just able to tap into it.
Certainly interesting, especially as if it is ever released its not far off 18 months out from release
21/08/2010 at 18:14
Member since: Jan 2010
Like pretty much every Kinect live demo to date, it’s either totally fake, mostly fake and scripted, or demoed to live audiences with stooges in the audience.
http://cache.gawker.com/assets/images/comment/9/2010/06/07757512fe01652a77d524cf51795baf/340x.gif
19/08/2010 at 14:09
Member since: Nov 2009
I love how he specifically mentions that Dimitri is sitting…
19/08/2010 at 15:09
Member since: Oct 2009
And then he has to stand up.
19/08/2010 at 14:24
Member since: Jan 2010
Darker adventures? wat
20/08/2010 at 00:08
Member since: Mar 2009
Hehe, I shouldn’t need to explain this!
19/08/2010 at 14:28
Member since: Aug 2008
Watched this earlier, as ever Molyneux does a good job of presenting, but does’t provide anything of substance.
It gives the impression that there are infinite possibilities, but surely everthing is pre-scripted exactly the same way everything else is :/
My issue isn’t with the concept, it’s with the trying to make it out to be something it isn’t, give it up already and go with the angle Heavy Rain took.
19/08/2010 at 14:38
Member since: Forever
This doesn’t look impressive at all.
19/08/2010 at 14:45
Member since: Apr 2009
Guess it requires online access then. That sucks
19/08/2010 at 15:17
Member since: Oct 2008
To be honest, these days what doesn’t? This is still over a year away, so by Christmas 2011 I’d say that you’ll generally be at a disadvantage if you don’t have a constant high speed internet connection (could even argue that’s the case now).
19/08/2010 at 14:45
Member since: Oct 2008
I’m still not convinced – Dimitri didn’t actually have the level of conversation that Molyneux seemed to be indicating you can have. Dimitri spoke, then Milo spoke but didn’t actually say anything relating to what Dimitri had said to him. It only seemed to recognise that Dimitri had finished speaking so it was then time for Milo to speak.
There didn’t even seem to be anything that picked up on whether Dimitri was saying something positive or negative – I got the impression that he could have said “this is a nice house” or whatever he did say, or “you’re right, this house is rubbish and you’ll never make any friends here so they should have stayed in the old one”, and still got the exact same response from Milo.
19/08/2010 at 15:33
Member since: Jul 2009
Interesting point there about Milo and Dimitri not really conversing. It appeared to be more about the tone of voice and perhaps the body stance of Dimitri. I would love to have a go at this myself and when prompted say to Milo in a warm encouraging tone “your feet look filthy, give them a wash”. I wonder what the response would be… Or, as Molyneux states, is this a trick but, also a trick on the audience?
19/08/2010 at 16:02
Member since: Oct 2008
I got the same impression and I know it was only the intro to the game but there wasn’t that much interaction.
1. Point out snails using your hand
2. Tell him to squash or leave the snail
3. Skim stones and see if you can beat him
4. Clean his room by waving your hand
5. Answer to him three times to reasure him (and like you said it seems like you could of said anything)
Maybe I am missing something (maybe my body language will play a big part like he said) but I’m still not convinced – I’ll watch this space
19/08/2010 at 15:14
Member since: Oct 2009
The conversation might as well have gone like this.
Milo: God being me sucks!
Dimitri: Come on, Milo, cheer up!
Milo: I feel such pity for myself…
Dimitri: Maybe you should kill your parents. Nudge, nudge, wink, wink…
Milo: Hey! You cleaned up my room!
It’s a trick all right… Quite honestly, all I keep seeing here is a lot of smoke and mirrors.
19/08/2010 at 15:34
Member since: Jul 2009
And when you see the mirrors the illusion is shattered.
19/08/2010 at 15:37
Member since: May 2010
I KNEW IT lol