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360 Supported Until 2015

25

Hand waving extends console life.

Published: 18:30, 24/08/2010 by Tuffcub.
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Microsoft’s Vice President for Interactive Entertainment, Chris Lewis, has said that that the current Xbox 360 will recieve support until 2015 as Kinect will extend the lifespan of the console.

“Kinect really gives us, I think, a very genuine additional five years. What Kinect does is broaden us out to users that we weren’t addressing in the past,” he said.

However Microsoft are less enthusiastic about 3D gaming suggesting it will become popular at some point – but not just yet.

“We are two to three years away from that, ’til the price point comes down, ’til the experience is sufficiently social, that you don’t sit there with big glasses on and don’t talk to your family.”

As for the Xbox 720 (or whatever it will be called) the news that the 360 will be supported for another five years does not rule out a new console but Microsoft are “not fixated on that right now”.

Source:  DigitalSpy

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  1. Well I suppose it possibly has a longer life cycle like the PS3, but nobody knows when MS, Sony and Nintendo will bring out their follow-up console.

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  2. remember how the PS2 is kind of still supported now even though the PS3 is the main focus? I can imagine Microsoft have seen Sony’s profits from this and so decided to do the same.

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    • When a successor is out, a sub £99.99 Xbox would do very well during an age of austerity, as would a proportionately priced PS3 at the same point in its life cycle, again when a successor is out.

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  3. All makes sense although an additional five years from Kinect seems overly optimistic right now. Still, good to see them potentially supporting the 360 with higher regard than they did the original Xbox.

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  4. I’d be surprised if there’s not noises during 2012 of the next generation, regardless for how long this one limps on.

    I just wonder whether the next generation will be a dumb terminal connected to a cloud or the all singing all dancing behemoth that we might like to imagine

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    • I think the former will be true as much as I want it to be the latter.

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  5. So they’re saying that Kinect has given them an extra 5 years, taking them to 2015. Does that mean that without Kinect they would have stopped supporting the 360 this year?*

    *An exaggeration, they obviously wouldn’t have, I just don’t believe Kinect (or Move, for that matter) can extend longevity by 5 years.

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  6. I suppose it could, if it doesnt flop and I really hope it doesnt flop. I agree about 3D that it will take a while but it is good to see devs already supoorting it.

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  7. what they really mean is that the 360 cant do 3d and so their next console in 2-3 years will.

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    • Well he”s right you can now buy a Ful 32 inchl HD tv at a low reasonable-price so maybe 3-D will follow suit?

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    • The 360 does 3D just fine.

      In fact multi-platform 3D games will continue the advantage that normal games enjoy, simply because the game engines work better on the 360, all that will happen is these games will have their problem magnified on the PS3, so if they suffer from slightly lower framerates or more dropped frames (which 90% of multi-platform games seem to) this will become more pronounced with the migration to 3D

      You can read all about the 360′s 3D capabilities here, and although it has a limitation on 1280 x 1470 (which is two times 1280 x 720p images with a 30px offset) which is the 3D image that the PS3 utilises thanks to its ability to do a HDMI 1.4 ‘handshake’ with 3DTVs

      Most games could work at half resolution anyway 9outside of simple PSN titles), like Killzone 3 shown at E3 which had 2 times 640×720 images

      A potential workaround for the 360 is to go for a 1080p framebuffer on 360: a 960×1080 image per eye, this doesn’t conform to HDMI 1.4 standards but could lead to higher resolution 3D gaming on the Xbox 360, even if it doesn’t the 360′s GPU is more capable, than the PS3′s RSX and has a faster ‘fillrate’ meaning the 3D hit on performance will not be as pronounced and when you take into account the advantage with multi-platform games have, they could actually perform better.

      There’s plenty of 3D games coming out for the 360 (Crysis 2, Tom Clancey’s Ghost Recon Future Soldier and many others) the only reason they’re not shouting about it is that they don’t have a warehouse full of expensive TVs to sell, and as there’s hardly any 3DTVs in the wild its hardly a system seller, although it is odd they’re not showing off 3D games to stop people thinking its a Sony only tech, as people around here seem to think

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      • You’re talking about how would you do it with most efficiency, or how Microsoft actually will?

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      • No one said 3D is “a Sony only tech” altogether, it is rather irrational to think someone might think so – the whole point is who can do it better, like with motion control. Surely Wii is motion control, but would you prefer it over Move?

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      • Yes, you probably would – that’s still not the point.

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  8. I agree with them about 3D – I just don’t see it happening yet, but maybe in a few years.

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  9. Will the current kinect hardware still be good enough for the next gen xbox i’m wondering..

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  10. Longer life cycles are a good thing IMO, I’m in no rush to upgrade yet as I don’t think there has been a big enough development in technology to justify it yet and IMO the best of the PS3 is yet to come (just look at the 2011 line up to see that)…

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