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23I’ve been using Facebook for the past two or three years now, logging around a couple of hours a day through both PC and mobile. In all this time I had only played two or maybe three of the game applications available, with Farmville being one of them (if a ten minute session counts) before I started plugging myself into Ubisoft’s ‘Assassin’s Creed: Project Legacy.’ It’s not your average social gaming experience; in fact it’s very hard to classify Legacy as a game at all despite the mechanics it employs. Launching Project Legacy is as simple as logging into Facebook and then clicking on the application; you still get notifications and can chat with your mates while playing.
You assume the role of an Abstergo employee who uses a device similar to the Animus called the ‘DDS’ (data dump scanner.) It allows agents to relive the memories of any hosts without having to be blood-related to them, unlike the bond shared between Desmond, Altair and Ezio. Abstergo wants you to delve into the memories of several figures of importance who will then in turn provide the company with vital information about the Assassin Brotherhood.
Project Legacy can be quite overwhelming at first because there are so many menus to pour over. The first chapter takes place during the Italian Wars and is broken into four individual sections, the first being dedicated to the fall of Bartolomeo d’Alviano. Assassin’s Creed boffins will recognise him as the short-tempered mercenary leader present in both of Ezio’s adventures. The chapter begins with you struck down in a skirmish against the French and thought to be dead.
Within chapters are events and in those are smaller actions and missions which must be completed in order to unlock new memories. Each mission has a progress bar which fills as certain actions are completed e.g. bribing guards and townsfolk or barricading a wall. To perform an action you need to have the correct amount of AP (Action Points) as well as any other required materials such as personnel (assassins, thugs, and workman) or items. If you meet the correct criteria, you can simply click the “Execute” button and the mission progress bar will fill slightly. Not only will you come closer to completing the objective, but you are also awarded with Florins (money) and experience points along the way.
This formula is used through the entirety of Project Legacy, and though it will seem like a slog to some, those who adore the AC fiction won’t be able to get enough of it. Legacy ties up some of the loose ends as well as bridging narrative gaps in the series. In my opinion the best time to start Legacy would be three chapters into Assassin’s Creed: Brotherhood (if you intend to play the two in tandem,) as there are potential spoilers, as well as features which enhance the Brotherhood experience.
As mentioned before, AP is needed to do just about anything in Project Legacy; however it is restored to the player over time, which isn’t a problem, especially for Facebook regulars. As you level up, the maximum number of AP stored is increased and you will be rewarded with Skill Points which can be used to rank up the four in-game skills. Conflict boosts the number of AP awarded, Intrigue and Shadow increase the chances of gaining more florins or getting item drops, and Knowledge awards players with more Skill Points when they next rank up.
Aside from playing through memory sequences, PvP and territory management are available, allowing you to claim some bonus XP and revenue. If you own a copy of Brotherhood for either the PlayStation 3 or Xbox 360, you can also sync your game account with Project Legacy to unlock several extra features as well as unlock Uplay achievements. After recruiting assassins into Ezio’s guild, you can manage their contracts via Legacy, and every four hours you will be awarded with 75 experience points to upgrade them, without having to switch your console on.
Assassin’s Creed: Project Legacy is an ideal application for anyone interested in the series’ rich fiction, though it will no doubt appeal to other audiences too. Ubisoft continue to update it with new content, with more planned in the coming months. My only qualm with the app is that the publisher haven’t capitalised on Project Legacy further and released it for smartphones.
10/01/2011 at 10:43
Member since: Aug 2009
Ive been using it. Ive used my Uplay points for extra energy. Id recommend it for anyone. But part of it requires that you actually own and play through Brotherhood :)
10/01/2011 at 13:02
Member since: May 2010
I’ve been playing this too for about 3 weeks. It’s nothing like the usual AC experience but is still fun, and its UPlay points too :D
10/01/2011 at 10:45
Member since: Apr 2009
sounds pretty cool. i’ll be sure to check it out next time i log in. thanks for the tip
10/01/2011 at 10:57
Member since: Jul 2009
Fascinating idea and definitely one for the smart phones. However, I’m having trouble getting passed this “logging around a couple of hours a day through both PC and mobile.”
Two hours a day? Holy crap! I’m assuming you feel like it’s the end of the world if you lose connectivity for a day. :-)
10/01/2011 at 11:28
Member since: Aug 2009
Time for Teabags to go social network cold turkey me thinks!
10/01/2011 at 13:12
Member since: Nov 2009
Two hours is nothing compared to the majority of people I know. When I say “on Facebook” I simply mean having it open in one of my windows, not pouring over it like vulture :D
10/01/2011 at 13:23
Member since: Jul 2009
Ah, that’s totally different (and more healthy, I’m sure! :-)) I have Facebook open everyday but spend probably around ten minutes on it (if I added up all the time). However, there are folks out there who have nothing else to do and just sit there waiting to pounce. Scary!
10/01/2011 at 14:08
Member since: Oct 2008
Like what you do in real life…only they use Facebook rather than hiding under beds.
10/01/2011 at 15:51
Member since: Jul 2009
Ha! Two hours. That’s just the beginners course! :-)
10/01/2011 at 11:11
Member since: Aug 2009
OMG… female assassins
10/01/2011 at 11:21
Member since: May 2010
Played this for the last month or so, and have now finished all the available memories, so just waiting for something new to come out.
What your review didn’t mention was the ability to craft items, which is significantly cheaper than buying them, but takes longer.
One of the flaws is that you will own all the territories pretty quickly, and will have florins coming out of your ass, so in the end you can just buy everything anyway.
10/01/2011 at 13:09
Member since: Nov 2009
I was going to mention the crafting, but as you pointed out, after buying a handful of territories, crafting becomes a little redundant. Thanks for the tip ;)
10/01/2011 at 11:28
Member since: Apr 2010
The biggest problem I had with this game is it didn’t work :-(. Just kept freezing Facebook every time I tried it.
10/01/2011 at 13:08
Member since: Nov 2009
Which browser are you using? It seems to work just fine with IE and GC.
10/01/2011 at 11:31
Member since: Aug 2009
I’m a bit undecided on things like this. I love extra content for titles, and stuff that is across different additional platforms is a good idea. But I don’t know if I want to spend extra time out of actual console gamming time on a title to learn all I need to know. Wouldn’t the extra time spent creating and support things like this be better spent on the actual game?
10/01/2011 at 13:10
Member since: Nov 2009
True, but Project Legacy is engineered so you can pop in for a few minutes, play a couple of memories and then log out again. This casual playstyle is exactly the reason why Project Legacy needs an app for smartphones.
10/01/2011 at 13:59
Member since: Aug 2009
Snart Phone apps is probably the way to go. I would love to see more integration with things like the PSP, smart phones and GT5′s planned B-spec web browser, things that will give you some reward in the main game for accomplishments in the spin off/add in app.
10/01/2011 at 11:38
Member since: Oct 2008
Might have to give this a blast, only trouble is I only have an hour a day at work to use Facebook. The extra XP for the Brotherhood Assassins sounds pretty useful as does the ability to manage their contracts.
10/01/2011 at 11:49
Member since: May 2010
You can’t manage their contracts, and the extra XP is hardly noticeable across 12 assassins at high levels.
10/01/2011 at 13:27
Member since: Oct 2008
Okay, perhaps I won’t bother then!
10/01/2011 at 12:13
Member since: Aug 2009
some more PC/app to console mix, cool liking this more and more
10/01/2011 at 12:59
Member since: Oct 2008
I’m enjoying this as a nice little aside to my revision. I can leave it running while I do some reading and get some AP up, then give it a blast inbetween.
10/01/2011 at 13:12
Member since: Nov 2009
Precisely how I’ve been using it these last few days.
10/01/2011 at 17:19
Member since: Feb 2010
Same here! I’ve been doing a revision session of about an hour, then I take a 10 minute break on P.L.