Article written by Kovacs.
Published on 20/01/2011 at 05:24 PM.

If you want to go into Killzone 3 completely fresh, discovering the arenas you’ll be storming around as either ISA or Helghast yourself, alt-F4 now. Still here? Great.
The guys over at killzone.com have just posted up details of the maps we’re all sure to become personally accustomed to in a few short weeks. Here we go.
MP01 – CORINTH HIGHWAY
Key Features
Warzone – 24 players
Exos
WASPS
Mortar BeaconsLevel Description
Once the home of Scolar Visari himself, this upscale district on the banks of the Corinth River is now the site of intense fighting between the Helghast and the ISA. Though largely untouched by the nuclear blast that destroyed much of Pyrrhus city, the partially collapsed highway stands as testament to the intense fighting that has ravaged the area in recent months. WASP rocket emplacements and capturable Mortar Beacons will help even the odds against the exoskeletons that dominate the highway.MP02 – PYRRHUS CRATER
Key Features
Warzone – 24 Players
Guerrilla Warfare – 16 Players
Miniguns
Mortar BeaconsLevel Description
In the ruins of Pyrrhus, nuclear Petrusite flows from the blast crater, twisting itself around the mangled remains of this once bustling city. The ISA have established research stations to analyze the Petrusite, and the Helghast have already started to harvest the Petrusite in order to weaponize it.MP03 – BILGARSK BOULEVARD
Key Features
Warzone – 24 Players
Guerrilla Warfare – 16 Players
Miniguns
Mortar BeaconsLevel Description
After weeks of fighting, ISA and Helghast forces are deadlocked. Recent flooding has forced both sides to take shelter in buildings bordering a major thoroughfare. Pitched battles roll through the tight alleyways and building interiors daily but the long sightlines make crossing the road a dangerous proposition. Who will break the stalemate?MP04 – TURBINE CONCOURSE SE-6
Key Features
Warzone – 24 Players
Jetpacks
MinigunsLevel Description
In a last, desperate attempt to escape Helghan, the ISA have launched an assault on the ‘Tharsis’ space elevator. Jetpacks and Minigun emplacements will give an upper hand to anyone that can secure them. Recent fighting has damaged the turbine powering the elevator, causing a malfunction that produces intermittent EMP discharges. A nearby blast crater serves as a valuable source of nuclear Petrusite but the Helghast will not hesitate to sabotage if it means stopping the ISA.MP05 – FROZEN DAM
Key Features
Warzone – 24 Players
Guerrilla Warfare – 16 Players
Operations – 16 Players
Mortar BeaconsLevel Description
Abandoned for years, the dam facility in the frozen south has recently been occupied by the Helghast who are using it as a forward operating base to co-ordinate their presence in the region. Controlling Mortar Beacons and the numerous Tactical Spawn Areas is key to securing this sprawling facility.Operations Description
After having identified this frozen dam as the Helghast base of operations, the ISA have been instructed to secure the docks and then destroy the dam. Sweep through the shorefront facility and bring the dam crumbling to its knees!As Helghast it’s your job to safeguard the dam facility. The ISA force is on their way here to destroy the dam. Make sure they fail!
MP06 – AKMIR SNOWDRIFT
Key Features
Warzone – 24 Players
Guerrilla Warfare – 16 Players
Operations – 16 Players
SnowstormLevel Description
Helghan is a planet of extremes and nowhere is that more evident than here, in the frozen wastes. Violent snowstorms are common in the area, which has recently become a flashpoint of fighting between Helghast and ISA forces vying for control of the mining and radar operations in the area.Operations Description
Even in these inhospitable conditions, Helghast and ISA forces fight for control of a tanker loaded with valuable cargo. As Helghast, it’s your job to ensure that the ISA do not gain access to and steal the cargo ship. As ISA the objective is simple. Secure the cargo, at all costs.MP07 – MAWLR GRAVEYARD
Key Features
Warzone – 24 Players
Operations – 16 Players
Mortar Beacons
CrusherLevel Description
One of the few remaining active scrap yards in the region, the Sukmere Pit is a vital processing facility. An intricate conveyor system runs throughout the yard, transferring detritus from the southern-most pit to the train station and crusher in the north of the facility. Many a careless worker has died trying to cross the yard when the crusher is active.Operations Description
The ISA are attempting to use the facility’s conveyor system to transport a power core to the abandoned MAWLR in the north of the Sukmere Pit. If they succeed they can restore power to the MAWLR and give the Helghast a little taste of their own medicine.MP08 – KAZNAN JUNGLE
Key Features
Guerrilla Warfare – 16 PlayersLevel Description
Amidst the wreckage of a downed ISA Cruiser, the survivors of the failed evacuation of Helghan fight for their lives against a Helghast enemy bent on their annihilation but they are not the only predators in the area; the jungle, the plants and insects that call it home are friend to no-one.











All sound pretty good, though it’s a shame that not all off the maps are open to all the game modes. I remember from the beta that the Dam level was created to accommodate all three, and I would have hoped that’d be the case for the others. Though, perhaps they’ll be issuing updates that enable modes on other maps as DICE did with BF:BC2…
I’m more curious to see which two maps have been ported over from KZ2 for the DLC with the limited editions…
Sounds good, but they better ****** not bring back Radec. Horrible and overplayed map, stay away! :x
I’m sure Radec Academy will be one of the Killzone 2 maps. The other one could be either Phyrrus Rise or Salamun Market.
Methinks it will be Radec & Tharsis.
Overplayed, certainly. Horrible, certainly not. And you’re kidding if you think it wasn’t one of the most popular maps in the game.
i hope one is tharsis depot
Sounds good to me, but I haven’t played the beta, so I don’t know what to expect.
i second your comment.
This is shaping up to be one hell of a game.
I think it looks like most maps will be ‘interactive’, e.g. the Crusher. I feel most shooters lack this, so it could be very interesting.
It’s a shame, though, that they can’t manage 32 player games like KZ2.
I hope the maps are more BFBC2 than Medal of Honor…..
I hope they’re more Killzone? I would wish for neither bad company nor medal of honor likenesses as neither would be conducive to Killzone play
It looks good but I’m sure we all will have a funny feeling that there will be a DLC maps from Killzone 2 and possible the 1st and 2 or 3 new maps in a few months time.
Looking forward for some multiplayer action.
The Jungle one looks great, most interested in this one so far.
**BANG BANG**
Bang to them all! Cannot wait for KZ3
Cannot wait for my Helghast edition to arrive.
Sadly I probably won’t be able to play it until end of My at the soonest. Curse you weekend tuition courses! Still, just have to think long term.