It might not be the first game title that pops into your head when you think of Sony consoles but Clap Hanz’s big-headed, Japanese-styled golfer has long been a stalwart presence for the company’s consoles. This latest iteration doesn’t change much — it doesn’t have to — but it does have a few tricks up its argyle-patterned sleeve.

The courses are all new, although some similarities exist between Maple Leaf in this version and the Highland Golf Club in Everybody’s Golf: World Tour (Hot Shots Golf: Out of Bounds in the US). There’s only so much you can do with grass of varying lengths and bunkers filled with sand though, so similarities are easy to live with. There is a nice spread of difficulties, hazards and quirks across the various courses on offer here and some of the scenery plays an important role in how some holes need to be played.
The hidden depth of the Everybody’s Golf series is here in all of its glory. Those cartoonish stylings belie the surprisingly tactical approach that is often needed for each hole and each course. For example, some holes require you to play around a tall hazard, be it a tree, a windmill or a motel sign. Later in the game, once you’ve unlocked different clubs, balls and strokes, you might be able to simply play over those previously troublesome obstacles, or spin the ball around them. Likewise, the hole lengths are finely tuned so that early in the game you might be well advised to be cautious in your approach play but later on, with better equipment, you’re able to find more economical routes to the green. It really is quite impressively tuned.
Unlockable skills, traits, equipment, characters and costumes are all here too, with upgradable equipment which levels up the more you use it. You can even unlock concept artwork and soundtracks as you earn enough points to pay for them.
The whole style of the game is very definitely Japanese in origin. Characters have big heads, huge almond shaped eyes and costumes that look like they’ve been donated by the wardrobe department of a manga series about teenage pop stars. This is no EA Sports simulation, everything is exaggerated and overblown.

There’s plenty of content here too, enough to keep you playing for many hours and much, much more if you’re intent on unlocking plenty of different characters to play through the challenges multiple times.
There will also be a “Daily International” tournament where you can pit your skills against the rest of the world in a new one-off competition each day. This element is locked out of the game until the official European launch date (22nd February), as is the online matchmaking and lobbies (said to be coming as part of an update).
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Everybody’s Golf is potentially the dark horse in the first party launch line up. Many will discount it, particularly in the west, in favour of Uncharted or WipEout. That’s not something we’d necessarily discourage, golf games aren’t to everyone’s tastes, but that’s not to say it isn’t well worth your consideration. It works to a well proven formula and there’s nothing revolutionary about this iteration but this game, on this system is a pretty good match and we’d encourage every new Vita owner to at least take a look at it.
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13/02/2012 at 22:26
Member since: Aug 2010
Like the sound of this too. Apart from tiger woods 08 (i think) i’ve not been addicted to a good golf game with a decent difficulty curve since pga tour golf 2 on the mega drive. Here’s hoping the single player is not too easy ( scoring ridiculous under par rounds mere hours after you’ve unwrapped the game – modern Tiger i’m looking at you).
13/02/2012 at 22:55
Member since: Feb 2012
If it’s anything like Everybody’s Golf 2 on psp it won’t be too easy. Fairly easy to start with but the difficulty does ramp up quite nicely.
14/02/2012 at 08:41
Member since: Nov 2009
These cheery, less-intensive games are exactly the sort I’m after, ideal for playing in short bursts.
If I can find it for £20 I’ll get a copy to alongside Uncharted and Little Deviants.