Dead Island 2, Mate? Nah, Not Us

Look, I know that’s a silly headline but when you write dozens of the bloody things every week, you just want something to break the numbing monotony of it all. I’m doing that by imagining Deep Silver is staffed entirely by extras from The Bill. Well, they’ve got to work somewhere since the TV show got axed.

Anyway, Deep Silver has denied working with Yager Development on a sequel to Dead Island. They’re not messing about, either. The statement says “we are neither working with Yager on Dead Island 2 nor do we have any contractual agreement with Yager about any project at this point.” See, that statement was drawn up by an extra from The Bill playing a snarky solicitor.

The story came about, in a fancy bit of game journalistic side-steppery, when IGN Germany quoted mysterious, unnamed sources “close” to Yager and broke the “news” that they were working with Deep Silver on a Dead Island 2. Then Deep Silver issued a statement to IGN that they can publish through IGN UK. Two clickable stories for the price of none. Game journalism 101.

Yager and Deep Silver do have a very close relationship, based on personal and professional connections between the parties. There is a legitimate chance that we will – at some point – work together on a title – and I would not even exclude the possibility that this could be something within the Dead Island franchise. We have the greatest respect for this team, we absolutely love what we have seen so far from SpecOps – and we are constantly discussing potential opportunities. However, we have neither something in place or in discussion between the parties that would explain such a news, nor do we have Dead Island 2 in concept or production with external partners.

That’s the rest of the statement. Up there. Pretty definite, right? Except for the “external partners” caveat which allows them to spring from the wardrobe, shout “surprise!” and tell us it was developed in-house. Probably not, though.

Woud you like to see a sequel to the cult hit zombie smash-a-thon? I think they could paper over a few cracks and make a really competent game if they did a sequel. We’ll see though, announcement season is just over two weeks away.

Source: IGN

15 Comments

  1. ‘Last of Us’ has it covered. They can put their feet up.

  2. Dozens of headlines a week? You should try doing it for 3 years, bloody lightweight :)

  3. It’d be nice to see a Dead Island 2, but not the bugs.

    Btw Peter, can you do a Kojak theme next?

  4. DI2 would be ok if they get a new engine that can cope with more than a dozen zombies at a time

  5. I would like to see a sequel as they may be able to polish it and make a decent game out of it. I didn’t think it was a bad game, but there was a lot of work to make it a decent game.

  6. I really enjoyed the first one, so yeah, i’d be in for a sequel.

  7. First one was fun but I was glad when it was all over. Far too long to remain enjoyable. An immediate pass on part2 from me.

  8. Just make DI2 about a family trying to survive in a zombie outbreak, or something that has emotion as DI1 seems to have feed the zombies it’s emotions.

    If they polish it and do make it an emotional game, i may consider getting it. :)

  9. would love another one.

    • Great promise in the first, I think they could nail a lot more down in the 2nd.

      Think people really want something like the trailer, almost certainly an open world game can’t have the level of character involvement needed to get the story across in an emotional enough fashion. So a Dead Island 2 needs to go in a different direction… or it’ll just be another reasonably fun, open-world game with a few less flaws than the original.

      • “or it’ll just be another reasonably fun, open-world game with a few less flaws than the original.”

        I can live with that! :)

  10. After that misleading promo then to the actual game I don’t think there’ll be much excitement for Dead Island 2.

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