The respawning item glitch in EA’s Dead Space 3 (released on Friday the 8th) isn’t a glitch at all, say EA, with the publisher adding that they have no intentions of patching it out.
There’s a section in mission 8 that features a randomly rotating resource each time to enter a door – you can read more about it here – and by repeatedly picking up the items you can increase your valuable resource levels without scavenging or buying the packs.
However, despite it looking like a glitch, EA have said otherwise.
“The resource-earning mechanic in Dead Space 3 is not a glitch,” claims EA representative Jino Talens. “We have no plans to issue a patch to change this aspect of the game. We encourage players to explore the game and discover the areas where resources respawn for free.”
The BBC reported, by way of an “intellectual property expert” that gamers using this method of ‘farming’ could be theft. “Arguably if you go into this game knowing you are supposed to be paying for these weapons and you notice a glitch allows you to accumulate them without paying, that’s theft as well,” said a spokesperson at solicitors Lupton, Fawcett, Lee & Priestley.
The report also throws around words like “ethical”. It’s an odd read.
“We’ve deliberately designed Dead Space 3 to allow players to harvest resources by playing through the game. For those that wish to accumulate upgrades instantly, we have enabled an optional system for them to buy the resources at a minimal cost ($1-$3).”
This is a smart response from EA. Whilst resources are plentiful on the lower levels, those playing on the higher difficulty modes may well want to take advantage of the respawning item. After all, if it’s not a glitch, it’s not a cheat. Right?
To read what we think of Dead Space 3, click here.
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