Creative Director of Microsoft Game Studios, Peter Molyneux, has been forced at gunpoint to give an interview to the press. You know how much Peter hates talking to games journalists, we’re lucky to get three words a year out of him as he’s so busy writing games.
“I find it hard in my mind to differentiate between the Sony Move and the Wii,” Said Molyneux, “They seem very similar in their scope. I know Sony and Nintendo would argue that they are different, but they kind of seem the same. “
Balls, Peter. That’s the difference, Move has a glowing ball. Have you not noticed?
“This is not me talking as a Microsoft employee,” continued Peter, “this is me talking as a designer, but I have to take my hat off to Microsoft because they really did go one step beyond what they needed to do. It would be very easy for them to have created something like the Wii, but instead they did go that extra mile and they said, ‘No, we’re going to make that huge step’. I think the real benefits are going to be shown in the next wave of titles that come out. ”
Microsoft did indeed go that extra mile. Quite a few extra miles in fact, all the way to Israel to buy up another company and use their tech for Kinect. Also, if ‘the real benefits are going to be shown in the next wave of titles’ what is the Creative Director of Microsoft Games saying about launch titles?