Homefront Sales Top One Million

Word out of THQ is that Homefront has surpassed the one million units sold mark and they’ve shipped over 2.4 million units to retail. Although it has received mixed reviews from critics and gamers alike, these kinds of numbers are nothing to scoff at. Granted, what’s popular is not always good and what’s good is not always popular but if you’re a fan of Homefront, you should probably take this as positive news because it likely means we’ll be seeing a sequel. THQ made the comment before launch that they needed to sell two million units to break even and it looks as though hitting that mark should be no sweat, considering they already topped a million in just over a week.

Although it’s far from perfect and its initial lift-off has been marred with server issues, we here at TSA are quite pleased with Homefront. In case you missed it, you can check out our review, here.

Source: Press Release

29 Comments

  1. Rented mine for £1 for the week from Blockies , key was unregistered so i now own that ! Quite enjoy the game and will pick it up when its cheap used in say 12 months and will have no need to purchase one of those online pass things .

  2. It was a rental for me so no online. The single player campaign is solid but nothing special. I’ll be looking forward to the next one though!

  3. The story is good,the single player set pieces are decent(even if later it resorts to neverending spawn points ala Cod).Multiplayer imo is a bit of a mess,basic run and gun with walls of snipers and novelty items as lvl up rewards.The servers on the 360 get overloaded by primetime in the evenings and usually crash,the ps3 version locks up alot.
    Completed and traded in for 25 notes,promised myself not to get dragged into another Fps till Brink arrives.

  4. Why is it getting harder to make online games run smoothly? Surely things should be getting easier for developers – better connection speeds etc.

    The most important quality is smooth lag free gaming – if tha means sacrificing polygon counts and fancy particle effects, then fine by me. Warhawk was brilliant online and that’s 4 years old. Even the mighty Killzone 3 has lag issues – developers do know what we want right?

    I’d much rather play an average looking game that runs silky smooth, than a graphical masterpiece that takes an hour to get into a game and then lags, freezes and crashes.

  5. Kim Jong il enjoyed this game a lot that he had ordered 200k of the copies, he wanted the world to know that the capatilistic pigs will be the ones to fall! He also seemed to have trouble passing the first level, he always tried to kill the american soldiers instead but was frustrated when that wasnt allowed. So when ever he plays multiplayer, he quickly quits if he is an American rebel, or use his battlepoints to get a tank and teamkill.

  6. Something just struck me; Sony / Japan pulled the new Motorstorm game out of respect after a natural disaster with 20k+ casualties, which has been widely received as the right thing to do; what does that say about the Americans and these war fantasy games at a time when half of them are directly based on real conflicts with civilian death rates much higher than this, and the majority of the rest are indirectly based on it?

    • Errr… I have no idea.
      Could be because Sony is headquatered in Japan and maybe they need to get sorted out before anythine else.

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