Killzone Update 1.07 Tomorrow

It has been announced that Killzone 3 update 1.07 will go live tomorrow, bringing with it a long list of tweaks and improvements. The full list is as follows:

Custom Games PHASE ONE for Clans and solo players – Explanation below

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Gameplay

  • Bullet Damage and Faster Aim ribbon now unlock correctly
  • Separate turn speeds for ADS on Primary weapons in Multiplayer
  • Increased Accuracy ribbon effectiveness has been lowered
  • Bullet Damage ribbon effectiveness has been lowered
  • The 3rd person revive beam now shows correctly
  • Bilgarsk Boulevard – preventing players getting stuck at spawn location
  • Akmir Snowdrift – fixed a problem where the speaker object can fall beneath a piece of geometry
  • Fixed a crash when joining a Guerrilla Warfare Clan match
  • Blood Gracht – Fix for a hang when the Recon ability was used

Functionality

  • Fixed a crash while joining a Warzone game
  • Player gets directed to multiplayer lobby when being kicked from game due to inactivity
  • Adjustments to reduce the server load

Exploit

  • MAWLR Graveyard –Improved collision around one of the Capture and Hold locations
  • Kaznan Jungle – Added a blocker around a tree to prevent player to use tree to jump out of the level
  • Bilgarsk Boulevard – Removed invisible collision of S&D objectives in Guerrilla Warfare
  • Bilgarsk Boulevard – Prevent players from accessing an advantageous position (above the ISA Base) and climb out of the level

Single Player Campaign

  • Scrapyard Shortcut – Mobile Factory – Fixed a hang to a red Debug screen upon the user reaching the Jetpack Troopers

Menu

  • Added a “Mute all” button
  • Updated icons and text on the Medals statistics
  • Fixed clipped text for moderator messages
  • The Faster Reload ribbon now updates properly on the Personal statistics page
  • The Increased Accuracy ribbon now updates properly on the Personal statistics page
  • The Bullet Damage ribbon now updates properly on the Personal statistics page
  • Fixes a hang when accepting a squad invite on the final results screen of an online game
  • Fixed the Pause functionality in Botzone on the Class selection screen
  • “Squad menu” is changed to “manage players” in the menu

Move/Sharpshooter

  • Button configuration improvements – Swapped L1/L2 grenade and aim
  • Melee is now on the circle button
  • Multiplayer – Aim Lock will now time out after one second
  • Camera turn upped while using jetpack. Lowered for mounted weapons
  • Explanation of Custom Games
  • Custom Games will be rolled out in 2 patches. This one (1.07) and a future patch. We don’t know when this will be yet.

PHASE ONE

Phase One of Custom Games gives players the option to create unranked games with the choice of:

  • Game Mode
  • Map
  • Missions (Warzone only)
  • Mission Time (Warzone only)
  • Invite Squad members
  • Invite Enemy Squad Leader

PHASE TWO

We still need to spec this out, so this is subject to change, but we are looking to add the options of choosing:

More configuration options for missions in Warzone and Operations

  • Adjustable kill count for Guerrilla Warfare
  • Configurable Unlocks (choose which one you want to play with)
  • Configurable Classes (choose which one you want to play with)
  • Configurable Weapons, Abilities, Skills, Ribbons
  • Friendly Fire On/Off
  • Brutal Melee On/Off

Source: Killzone.com

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16 Comments

  1. Disappointed they are unranked but its a start i suppose.

  2. sweet, mute options are a godsend

  3. i always find the matches on this very 1 sided. my team either wins 6 – 0 or gets whupped by the same margin. how do i go about joining a clan so i dont have to play with 11 rambos!?

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