FFXIII-2 Influenced By Red Dead Redemption

The director of Final Fantasy XIII-2, Motomu Toriyama, has been speaking about the game and has revealed an unexpected influence in the shape of Rockstar’s Red Dead Redemption.

Among the millions of games that came out last year, Red Dead Redemption was adored by a lot of Japanese developers, including ourselves. Our game is not as open-field as that game, obviously. We did take some inspirations, however.

For example, missions can happen anywhere rather than having to go to a certain shrine, or base or something, and that’s from them. In this game you see lots and lots of chocobos and you can ride them.

The kind of feeling you get as you ride the chocobo, it’s a bit like the way you ride a horse. It’s a really refreshing feel good experience, and that’s one thing we learned from the game.

Producer Yoshinori Kitase has also discussed the graphical differences between the Xbox 360 and PS3 versions of Final Fantasy XIII and why XIII-2 will not suffer the same problems.


What we believe is even with Final Fantasy XIII there wasn’t an awful lot of difference when it comes to real time graphics. It’s about the same. When it comes to actual movie files, which was very heavy, the compression capacity of the two consoles was quite visible.

In the meantime, we are now capable of event scenes/drama scenes as real time graphics rather than movies.

A trailer for Final Fantasy XIII-2 has been released which you can view below.

Source: RPGSite / YouTube



  1. “In the meantime, we are now capable of event scenes/drama scenes as real time graphics rather than movies.”

    Epic Final Fantasy-esque cutscenes or GTFO!

    • i think you misunderstand it. the cutscenes will still be there but there will also be battle scenes with a cinematic feel to them, like Uncharted has done in some ways.

      • The way I understand it is that they are replacing more and more CGI cinematics and fill them with ingame graphic cut scenes because the cinematics look shitty on the 360 compared to the PS3 version.
        It’s all about breathtaking CGI cinematics for me. Remove them and Kittens will die.

  2. I hope they include the japanese voices as optional on the PS3 version. Not that I’d really use them, as I don’t understand a word of it, but it would be nice to hear the original cast. To be honest, I kinda prefer the text only approach to conversation seen in the old games.

    • I’m definitely a fan of subbed over dubbed. Makes for a more authentic experience.

      • Same here it would be nice if they put dual audio in this one

    • Japanese is indeed a very sexy language.

  3. Why does it look shit?

    • To play this you will almost certainly will need to have played FFXIII.

      • I did, and it looked amazingly brilliant in some places.
        Take a look at the young guy running (hope?) and you would think it’s ps2

  4. Won’t be as good has hyped……

    Can’t they use there powers on more worthwhile Final Fantasies? like Dissida 2 for the Vita? or even XV? its just a huge decline.

    • Totally agree :(

    • I’d like them to finally release FFvXIII. However, in my opinion ditching a full Final Fantasy (sequel) release for a beat ’em up version would be the real waste of manpower.

  5. Not much new or inventive here but still looking forward to it. Cinematic battles add a certain edge though.

  6. I love the FF series and will be putting in my pre-order very soon.

    • PS. Nice to see a couple of articles from Tuffcub. It’s been a while.

  7. Wow, that’s really a welcome change for the final fantasy series… Oh, wait, most of the FF games had this feature ultil they gone “almost on rails”…

    Good to see they making a proper ff, though…

    • which feature?

    • Yeah all of the older ones were open world type games so it’s not like this is anything new but it is a good thing that they are going back to the old ways

  8. My interest is suddenly aroused.

  9. Is this maybe a ploy at trying to reach western gamers? :p

    You don’t normally hear developers discuss their influences so specifically, so it’s interesting to read posts like this. This has also got me more interested in this next game, although I’ve never really played a Final Fantasy game or Red Dead Redemption…

  10. “missions” Sorry but FF is not about missions! It is usually about an excellent plot with excellent music and the freedom to explore that world.I hate the FF13 system. Why can we only control one person? That leaves you effed if that person dies.I was hoping they would ditch the system or at least let us control the entire team but no. FF13 required little to no strategy and was the most linear FF in the series. They had better return the free roam aspect.I loved exploring the towns.I hope there will be some tricky puzzles included this time.i came so close to going into a geek rage there.Phew.

    • like

    • Well said the older ones did have really good stories and some of the best musics in any games

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