Is 3D still considered a fad, a passing phase? Given the current limitations (glasses that make the image darker and processors that simply aren’t up to the job) you might think so, but Sony’s Mick Hocking is still adamant that there’s a future, especially on PS3.[drop2]However, that’s not a future that’s going to happen without help. “I think the main lesson I’ve learnt is there’s an on-going need for developers to still be properly educated about developing games in 3D,” said Hocking speaking to Develop. “If teams get educated about how to produce great quality 3D then we will see more great 3D games.”
Hocking says he’s done lots of work training up internal QA teams, and there’s a dedicated 3D team on hand to help developers. “We’ve actually now got a guide with 10 points for producing technically correct 3D, it’s our 3D 10 Commandments if you like, and we also have lots of resources now to help developers creatively with 3D as well,” he said.
Hocking says he’s “very pleased” with how the first year of 3D went on PS3. “We’ve developed more 3D games than we first thought we could, and we’ve kept the quality very high on PlayStation 3” although he doesn’t know how many machines are currently playing 3D games.
There’s a slightly odd exchange about Ridge Racer on Nintendo 3DS thrown in there – “Have you played Ridge Racer on the 3DS?” “No, no I haven’t.” “Well the 3D effects in it are poor” – and then comments about 3D on Vita – “Of course in the future we may look to build the 3D experience on a handheld. Whether this comes to Vita will have to be seen” – but apart from that it’s a decent interview.
There’s some comments about a new headset, too, with two-OLED screens which reminds us of the dreaded VR phase, albeit in 3D, but overall it seems that Hocking’s very pro-3D right now, as you’d expect.