Sony Buys Sucker Punch

Sony has announced that they have acquired Sucker Punch, the developers behind the inFAMOUS and Sly Cooper games.

SCE Worldwide Studios boss, Shuhei Yoshida, said that “Sucker Punch Productions is one of the most highly acclaimed development studios in the industry and we have enjoyed a wonderful relationship with the company for over 12 years. We are delighted to officially welcome them to the SCE family.”

“The addition of Sucker Punch to SCE WWS reiterates our dedication to developing world class gaming experiences that can only be found on the PlayStation platform,” he added.  “With one of the strongest exclusive software lineups in the PS3′s history, combined with the diverse, innovate content in the works for PlayStation Vita, consumers have a lot to be excited about this year.”

“We’re really committed to this ‘one product’ stuff,” said Sucker Punch’s Brian Fleming hinting at inFAMOUS 3. “I think that’s part of why Sony appreciates us. Our culture is certainly unique, and they want us to be an independent studio and have our own voice and our own management style.”

Sucker Punch is now Sony’s 16th studio.

Source: press release


  1. Great move :-)

  2. ‘combined with the diverse, innovate content in the works for PlayStation Vita, consumers have a lot to be excited about this year’

    Is this saying to get excited about stuff being developed this year for vita, or to get excited about being able to play stuff developed for vita this year?!

  3. Does this change anything? I hope the deal works out good for both sides.

    • Yes, it means they can’t “do an Insomniac” and are locked in to Sony platforms going forward. Smart move by Sony.

      • On the one hand yes, but on the other, Sucker Punch are still a very small developer team. Insomniac are bloody massive, in comparison, and right how have 3 games under full development. If one of those doesn’t quite succeed, then there’s enough financial security for them to continue whilst still being a self-owned company.

        With SP, they’ve been living on a knife edge for a while now, and I believe that they want to expand in order to get an early start on a new franchise for the next generation of consoles. If they can’t afford that from the money out of inFamous 2, then it’s safer for them to join something which cannot possibly sink.

      • they would have gone multiplatform after the first one if that were true InFamous 2 sold very well.

      • Well, so far they only released games for Sony consoles, right? So looking back, nothing will change. :)

      • Near the end of 1999, they released a N64 platforming game called Rocket: Robot on Wheels.

  4. Sucker Punch studio is actually really good. I really need to play inFAMOUS 2!

    • it is a great game Del very happy great studio.

  5. This was a long overdue move, but at least now its been done.

    by buying Sucker Punch they pretty much bought a longer lifespan for the developers (though no idea yet of what Sucker Punches next game will be, it could very well be Infamous Vita)

    im curious to know who sony will buy next.

    • It was overdue to the point I actually thought they were a Sony studio anyway nice move.

  6. About time! Sony need to buy up a studio linked to Insomniac so we keep getting Ratchets and Resistances, apart from that Sony has got everything.

    • Sony own both the Resistance and R&C IP. Insomniac have also committed to continuing with these franchises on Sony platforms. In other words: Sony don’t need to buy Insomniac to ensure we’ll be getting more Resistance and Ratchet & Clank.

      • The problem is i can see insomniac getting too much love with multi platform games and then they will neglect these awesome ips

  7. Insomniac would have been a great buy for Sony.

  8. Smart move by Sony, but interesting reaction. MS buy exclusivity to a title for a limited time (meaning everyone will be able to play it at some point) & they’re M$ whereas Sony snap the whole studio up (as usual for anyone who makes a half decent game for their system) so gamers on other platforms can never enjoy their output and everyone cracks out the cigars

    • I find it interesting only for how much praise the Infamouses gets for being rather average games.

      There is definitely bias from the users on this site toward Sony and the PlayStation brand, but I don’t find that surprising since it was at its inception a dedicated PlayStation site.

      • “There is definitely bias from the users on this site toward Sony and the PlayStation brand, but I don’t find that surprising since it was at its inception a dedicated PlayStation site.”

        That’s why both Bastion and ITSP, both XLBA-only (for now) titles, scored 10/10 quite recently.

        There is a flaw in your logic, me thinks.

      • mate your talking from your own opinion InFamous 2 is a great game so was the first one not so sure I get what your trying to say.

      • Surely thats Infamice? :)

        I1 was good for its time, seems a bit dated/sparse now tho.

        I2 is one of the best games I’ve played this year on EITHER console.

        Don’t you think its a bit late for the ‘this site is bias’ comments? They’ve been representing gaming in general for, what, 18m to 2 years now?

      • When the site started was it not dedicated to PS3? I’m sure it was and was the reason I signed up. I remember it all, and even think the name eludes to a certain controller. Seems most Meets are held on PSN and all of the users I add are on PSN. What is it with you guys? If you agree with one writer another blasts you. If you disagree with a writer you get blasted by that writer.

      • Woah, hold on guys, Bax never said the site was biased, he said “their is a bias from the users” which I would actually agree with. They arent fanboys, just a bit biased towards their preferred console which is fair enough and makes sense.

        In reply to CC_Star (bias aside) could it not also be down to people preferring Sony’s method of buying studios over MS in affect “renting” them. Sony take a bigger risk with potentially greater rewards but it also offers the developer more security and brings the chance for a much better game due to them having access to first party tech. The MS approach is never as interesting and always feels a bit shallow.

      • Thanks AG. When I said users I meant readers, not writers. Apologies for any consternation caused. Love and peace.

      • Apologies, I misread. He does indeed say “users” and I would agree with that.

        TSA’s readers (of which I am obviously one) are more pro-Sony than pro-Nintendo or pro-Microsoft, which, as he states himself, is expected considering the site’s beginnings.

    • It’s pretty much a given seeing as it all started (here) with the Playstation in mind. Also, recent statistics that TSA published showed how PS3-centric the place still is. I for one, love seeing the full breadth and depth of the gaming industry brought through TSA channels but comments barely every get out of control.

      Most people realise that MS, as well as Sony, want to acquire or look after great franchises. Thankfully, most TSA folk are mature enough to respect the situation.

      • One person understands my point, thanks Bunio.

      • I wasn’t having a pop. :)

        I was just saying that the site opened up to other platforms a while ago now, and I think the readership has diluted enough, I don’t think the user base is particularly biased. TSA never has been much of a place for fanboyism (for want of a better word, not accusing anyone) :)

        Say for example ‘Twisted spaceship shooty thing’ Gets a good review, the only comments are ‘damn I wish I had a 360’
        Where as a while back a 360 exclusive got 10/10 and there was an uproar (was it Forza3 ?)

        Mind you, when a PS3 exclusive gets a good review, no-one ever says ‘damn, I wish I had a PS3’ (apart from R4Ueldave0, but I think he learned his lesson) :) So maybe you’re right…?

        So..erm..You ain’t seen me….. right?

    • and pretty much everything you say on here is biased towards Microsoft, so you of all people really shouldn’t be blowing the fanboy whistle.

    • lool, i nvr thought of it dat way, but still, at leazt da fanboyz won’t mind (im one of em btw :PP)

  9. Excellent work by Sony. Decided to wiki Sucker Punch to see if I missed any classics from them in the past but in an interesting side note it said “Naughty Dog handed over production of their latest Jak and Daxter title to High Impact Games”. Really?? Is this true as I know Wikipedia isn’t the most reliable source.

    • Oops sorry, Wikipedia wasn’t very clear, it was referring to The Lost Frontier on PS2/PSP not a new game.

  10. Now can SONY deliver the final ‘Sucker Punch’ to the competition & drop the price of the PS3 to $199/£199/199 euros now? :P

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