Most of the critics that played Alan Wake had positive things to say about it back in May of 2010 when it launched exclusively for the Xbox 360. Unfortunately, that’s not what a lot of people remember about Alan Wake. Instead, what they think of is a game that ended up bombing at retail after massive amounts of hype and a seemingly never-ending development cycle.
If news from Industry Gamers is to be believed, more people may have played Alan Wake than you might think.
Apparently there were over 900,000 digital units of Alan Wake that made their way into consumer’s hands via an Xbox 360 console bundle, but were never publicly factored into Alan Wake’s overall sales. This isn’t usually the case when it comes to console bundles, as noted with a similar bundle that included a digital copy of Halo: Reach – those bundles did attribute to Reach’s ‘official’ overall sales.
If you add those digital copies that were sent out via the bundle to the worldwide units already charted, you end up with around 1.4 million copies moved, which looks a tad nicer than the 500K previously reported. Unfortunately, this information comes from Industry Gamers’ unnamed “sources” and therefore must be taken as something a little lighter than concrete fact but, assuming this info is true, it’s great news for the team at Remedy.
Head of Franchise Development at Remedy, Oskari Häkkinen, had this to say on the matter.
“Unfortunately we can’t share numbers with you… The Wake bundles are substantial, in fact about half of the story – the untold story if you like. At the end of the day, we all love to follow charts, but the most important thing for Remedy really is about knowing how many people we reach and entertain – not necessarily what a measure or sales chart says.
Alan Wake’s digital bundle was the first of it’s kind. As a developer, we like testing new ground and when the digital opportunity was presented to us, we accepted. It’s good to see more of it being done now as it reflects the success of the Wake bundle. To take a guess, I’d presume the reason the numbers haven’t been registered is due to the untrodden ground we stepped on last year with the Wake digital bundle– Digital packages now seem to be part of business as usual, as are the sales. We certainly wouldn’t mind seeing those sales added to the pot also though.”
In case you haven’t gotten enough Alan Wake just yet, be sure to check out the news section after the upcoming VGA’s, as the downloadable follow up to Alan Wake that we teased earlier this month is set to be revealed.
Source: Industry Gamers