For the twelve months ending March 2011 Media Molecule turned a healthy profit of £3.44 million thanks to LittleBigPlanet 2.
However during the same period the company spend a whopping £4.1 million on research and development including ‘leading edge physics and dynamics, rapid world creation from laser data, innovative routes to market via web based interfaces, 3D stereo-optics for advanced simulation, and use of ‘hi-def’ data capture and processing techniques.’
The team have already said they will not be producing LittleBigPlanet 3 so what they are working on is something of a mystery – although the obvious answer is ‘something for the PS4’.
‘Rapid world creation from laser data’ sounds intriguing as it indicates Media Molecule are working on a project based on real world locations.
Laser scanning is a relatively new technique in which buildings and terrain are zapped by lasers from above and the data is used to accurately recreate the terrain in a 3D computer model.
Click this link to check out a bridge that has been laser scanned and reconstructed in a simulation.