Hideo Kojima has achieved a lot in his 25 years in the industry. His career has visited with many game franchises but he will always be best known, to the majority of us, as “that guy who makes Metal Gear Solid”. The original MSX game was the first release he worked on and the series has grown in subtlety and complexity as his stature in the industry grows.
Well, now he’s given a fairly frank bit of nostalgia to the guys at the PlayStation Blog. He reminisces about each of the games in the Metal Gear series, giving a little bit of backstory to each one, discussing his frustrations and his grand plans.
The best bit of the whole piece, though, comes right at the end. “Production studios in Japan are nearly extinct, a fact that we have recognized for nearly 10 years,” he says, lulling us into a feeling of mild melancholy before giving us a reason to be cheerful with his very next sentence “although the Fox Engine is not finished we are ready to show what it can do… on August 30th in Japan.”
So, while the production industry in Japan is seemingly on the decline, Kojima Productions are still very much beavering away at their newest engine and will be ready to show it off at the end of next month. That’s even bigger news, when you consider that the Fox engine is what’s powering Project Ogre – assumed to be the very next Metal Gear Solid game.
Mark your calendars, this should be brilliant.
Source: US PS Blog