God Of War Ascension Reviews Currently Sitting At 79% On Metacritic, Well Below GoW III

Our review for God Of War: Ascension went live yesterday – it’s spoiler free, so have a read. Alongside it came reviews from pretty much every other site, with a couple of exceptions, and as part of that Metacritic’s page for the game burst into life, jumping from the 70s to the 80s, before resting (this morning) on 79%. That will change, but it’s where it’s at now.

That’s a good way below God of War III’s 92%.

With a mixture of scores ranging from the 7s to the 9s, Ascension has at least garnered a solid bottom-rung and an impressive top-tier in terms of rankings, which means that anyone on the fence can rest easy knowing the lowest score given is still a ‘very good’ 7/10.

But why is it still a good 13% below the last PS3 game in the series? Fatigue in general, perhaps, with Kratos’ latest not really pushing the bar, or just the fact that it’s simply not quite as cohesive a game. It’s still a good single player experience (in isolation, 7/10 seems fair for the campaign) but the multiplayer appears to have been quite divisive between critics.

It’s worth bearing in mind that aside from the various early betas open to everyone, the multiplayer servers only went online on Monday, and although there were sessions available for everyone to test the online modes, only in the medium and long term will the nuances and strategies for that side of the game make themselves known.

Our score for the game bounced around a little before resting on an 8. An 8 is “very good” here on TSA, and although we had quite a few issues with the game (notably the silly QTEs and the sometimes iffy level design) it’s worth bearing in mind that these aren’t isolated to this particular entry in the series, and there’s something in New Game+ that removes one major complaint and a second run with prior knowledge through fixes the other anyway.

This isn’t justifying the score as such, it’s trying to explain it outside of the review itself. Ascension will tick pretty much every box that God of War fans are wanting, despite not being perfect and despite dialing down the scale of the enemies for the most part.

Remember though that in Ascension Kratos isn’t a god, he can’t really fight other gods, and instead Santa Monica have focused on providing him with huge scale environments instead of huge scale enemies. There’s a couple of big guys, but this plays out more like the two (brilliant) PlayStation Portable games in terms of bad guys.

I still have an issue with the Furies in the game – they should be absolutely devastating yet instead, depicted in their human forms, they’re little more than regular bosses with added health points and a few extra tricks. They’re never scary enough to warrant all the build up, sadly, unlike the screen-filling Titans we know and love.

But, yeah, Ascension is good. Very good. The puzzles are smart (I really enjoyed two of them, especially the last one) and there’s enough references to Greek mythology to keep the interest levels up beyond all the scrapping. The one god barely touched in the series plays a visually impressive part towards the conclusion, and there’s enough challenge here (even on Normal during one section) to satisfy the hardcore fans.

Not perfect, no, and a little short on God of War III, but still very good.

39 Comments

  1. The problem isn’t the game, it’s the weird review score paradox that the games industry and the internet seems to suffer from. 8/10 is brilliant. Yet a 79% on Metacritic is worthy of a “what went wrong” sort of article and stream of comments all over the place of disappointment? Come on now.

    • Ouch.

    • I feel the same tom feel like this article was not needed it is not even out here till next week. what went wrong nothing from the scores it has got.

      • It’s not as good as GoW III. It should be.

        So, something went wrong.

      • says you will judge that when I play it it myself.

      • it is now 80 by the way.

  2. I’m not interested in the multiplayer in the slightest and was really hoping for another game like God of War 3, so even without the horrible-sounding QTEs i’m a little bit disappointed. However i will probably pick it up at some point – i’ve seen some jaw-dropping footage of an ‘almost next-gen but at 30fps’ bit so i know there’s some epic moments to enjoy in the game, but i’ll probably wait and see if it get’s a discount.

  3. Metacritic??? LoL:D It’s just a idiotic site that collects idiotic reviews from idiotic gaming sites & it is visited by mainly idiotic haters who just want to slag off other console games :D If you you want ‘REAL’ no bullsh*t reviews buy the ‘Official UK PlayStation Magazine’ because they are 99.9% alway right;)

    • That’s exactly how i feel about metacritic

    • Amazing.

    • Oh go take your pills…. *sighs*

    • Three cheers for the unintentional hilarity.

  4. Journalism fatigue too.

    Most journos didn’t actually review the game, they were thinking out loud about what they expect of the next generation (as if new hardware would magically bring out better games). There’s a tendency here. Technical marvels like Ascension of Crysis 3 are being bashed not because they are bad games (worse titles have been getting better scores lately) but because they are running on current gen. Mark my words: I sense The Last of Us will get the same treatment.

Comments are now closed for this post.