BioShock Infinite DLC Might Take Some Time

Ken Levine has been very open on twitter in the past, discussing development of BioShock Infinite with fans. He’s said a few times that you shouldn’t expect the first bit of downloadable content any time soon, but has now given a reason for this.

DLC Update: We are working on it – have been since the game shipped. Things are going well, but plz understand: game development takes time.

It seems they didn’t start work on the DLC until after work on Infinite had fully finished. We wouldn’t want them to rush anyway, as it could perhaps compromise the quality of the content.


If you really feel like you need to buy something for BioShock Infinite, then you can buy the Columbia’s Finest pack today, which includes weapons and perks previously only available with special editions of the game.

There’s still no word on what the new DLC packs could include, though there were previously rumours of a new companion character, and therefore a new protagonist? That would make sense anyway.

Source: twitter, via



  1. It’s fine it’s taking a while, but they shouldn’t have started selling the ‘season pass’ until the first dlc dropped imo.

    • Agreed. I bought thinking i’d have something within a few months.

  2. Think i may trade the game in, pick it up cheap when the DLC finally arrives

  3. Well that’s Bioshock Vita def dead then

    • Why?

      Surely they don’t need to use the whole team who made bioshock infinite over 3 years to make a few pieces of dlc.

  4. Traded mine in already, I’ll just Lovefilm it if the DLC is any good.

  5. See, people complain when the DLC is started before the game is released, but when they leave it until the game is released, then this is what happens.

    • I think it’s people who bought a season pass for £16 in March, and still have nothing to show for it who are pissed off.

  6. I care more about what kind of DLC it is then when its going to be released. Its an amazing game, made by an amazing group of people, as long as they say they’re still working hard on it that’s good enough for me.

  7. There’s a subtle irony at play here – this is one of the main complaints against publishers like EA – they have DLC in development prior to release so gamers get extra stuff to play earlier – but in many minds that ‘time that should’ve gone on the main game, etc.’ yet when a dev starts DLC development after release then it’s not soon enough for the limited attention we give to games now.

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