Paul Rustchynsky, game director for Driveclub, has been speaking to IGN and has confirmed that there will be microtransactions within Driveclub. These will allow players to unlock cars early, though they will be attainable for free when levelling up by acquiring Fame when completing races and challenges. Paul Rustchynsky has stated that the option to purchase cars will not make the game unbalanced or make items unattainable.
“In Driveclub you earn Fame, and as you earn Fame, you level up. Every time you level up, we give you another car. There’s no double gating or anything along those lines, you’re given the car straight away without having to do anything else. The only thing we do have is a couple of shortcuts.
“If you want to unlock a car immediately, you can pay to unlock that car straight away but it’s not a consumable microtransaction. We don’t let people buy Fame, for example and spend lots and lots.”
Driveclub isn’t the first racing game to offer microtransactions with Gran Turismo 6 allowing people to purchase in game credits, while Forza Motorsport 5 also has a similar setup. Whether it will be a success or whether people will choose to unlock the cars through playing is something we’ll only find out after launch. As well announcing the microtransactions the final four nations that will appear in Driveclub were confirmed. Joining India are the United Kingdom, Canada, Chile and Norway, with each location having 11 tracks to race upon.