The announcement of yesterday’s transfer of the Homefront IP to Koch Media was still shrouded in an element of mystery. It was easy to presume that the newly founded Deep Silver Dambuster Studios was going to be made up of former Crytek UK staff – indeed, it was quickly revealed that Dambuster is being headed up by Homefront: The Revolution director Hasit Zala – but it was far from certain.
In a press release issued today, Crytek have announced a rather large internal reshuffle and job losses, in the name of their shift from being a developer to a publisher. Starting with a more positive note, the deal for Koch Media to take over on Homefront is still being finalised, but will see the full Homefront: The Revolution team shift over along with it.
Firstly, Crytek has been in extensive discussions with leading producer and distributor of digital entertainment products, Koch Media, regarding the acquisition of rights for the “Homefront” IP. On completion of the proposed acquisition, the Homefront team from Crytek’s Nottingham studio would transfer their talents to Koch Media in compliance with English law and continue their hard work on upcoming shooter, “Homefront: The Revolution”. Both parties hope to finalize and implement a deal soon.
However, they then go on to reveal the effective closure of Crytek USA, a studio that was founded in the wake of THQ’s demise and was made up of a lot of former staff from Vigil Games. They were working on HUNT: Horrors of the Gilded Age, a spiritual successor to Vigil’s Darksiders games, but development of HUNT is nowmoving to Crytek Frankfurt, as the team that worked on it in Austin is given the opportunity to apply for new jobs at Crytek in Germany. This move effectively guts Crytek’s U.S. presence, though some staff will stay on to provide support for North American CryEngine licensees.
Crytek CEO, Cevat Yerli wrote, “We would like to thank all our staff – past and present – in both Nottingham and Austin for their contributions to the company, and we wish all the very best to anyone who may no longer be under the Crytek banner moving forward.”
However, the cuts have not necessarily finished, and while Crytek studios in Budapest, Istanbul, Kiev and Sofia are currently back to business as usual, they are looking at the studios in Shanghai and Seoul, saying, “A closer collaboration between Crytek’s studios in Shanghai and Seoul is under review.”
We’d like to wish all those employees affected by these cuts the best of luck in the future, whether they’ve been able to move across to Dambuster, have to apply for jobs in Germany, if their studio and job is under review, or will be trying to find work elsewhere.
Source: press release, via Kotaku