Sony Computer Entertainment America’s President and CEO Shawn Layden has spoken to IGN about the botched Driveclub launch and gave a rather flimsy excuse.
In the development cycle, we try to do all things. In the development cycle, we try to test against every possibility. We have a [Quality Assurance] team, we have a QA plan. You do a beta test, you scope against that. But now, in a connected world, you can’t effectively test in your house or in your beta group what it means to have 50,000, 100,000, 200,000 users hit your service. And the guys [at the studio] are struggling with that. It’s throwing up things they had not anticipated.
You can’t test for 50,000 players in a beta. Shawn, let me draw your attention to the stats from the Destiny beta.
As you can see Destiny had over 850,000 players logged on simultaneously, quite a few more than then the 50,000 that you say you cannot test for, and 400% more than your maximum suggestion of 200,000 players. I’m pretty sure Evolution could have had 50,000 players connected to the Driveclub servers if they had created an open beta rather than locking it behind closed doors.
Shawn also said Evolution are hard at work on fixing the game but “it is going slowly.” A new patch went live today which includes a load of fixes plus support for the first expansion pack which will be free.