HD re-releases are big business, if the rate at which they’re hitting the PS4 and Xbox One are anything to go by, but we don’t usually see games making the jump in the other direction. Resogun dares to be different, with Climax Studios and Sony XDev working together to bring Housemarque’s latest to both PS3 and PS Vita – the latter of which was already confirmed.
The biggest difference is that rather than running at the silky smooth 60fps of the PS4, both platforms will only be able to manage 30fps. This is in addition to dropping resolutions to 720p on PS3 and the Vita’s 960×544 – if the screenshot sizes on the EU PS Blog announcement are anything to go by.
Always a nice inclusion, there’s cross-buy and cross-save in action across all three platforms, so you can save the last humans wherever you go. Resogun will hit PS3 and PS Vita on December 17th in Europe and the 23rd in the US.
On top of this, Housemarque’s classic shoot ’em up series is also getting a new release, with Super Stardust Ultra making its way to the PlayStation 4. It’s set to feature new planets, a smattering of visual enhancements and new game mode, one of which will feature interactive streaming over Twitch.
There’s no release date for SSDU, just a promise of more news about it soon. Just as with Resogun, this is also being developed outside of Housemarque, coming instead from Cheshire-based d3t Ltd.