New The Order: 1886 Trailer Gives Insight Into The Character Designs

The Order: 1886 is out in a couple of days, and you’ll be able to read our review on it in the near future. Before we get to all that we now have what I guess will be the final trailer before the game’s launch, and this one focuses on the design of the characters, as well as their personalities and backgrounds.  On top of this little featurette the actors behind the voices were also unveiled, and they are.


Steve West stepped in the shoes of our protagonist, Sir Galahad. He brought with him the balance and stoicism that Galahad exuded as a time and battle-worn Knight.

Alice Coulthard embodies the subtle and complex character traits that define Lady Ingraine; a lady of the Victorian Era with poise and decorum. But behind her facade lies a skilled and deft warrior.

Graham McTavish became the de facto leader when he stepped onto our stage. A favorite amongst both game and movie lovers, Graham is Sir Perceval, one of the most senior, wise and most trusted members of the Order.

The Marquis de Lafayette was always going to be a tricky character to approach and Frederik Hamel has done the role justice and much more, bringing the needed joviality and levity to balance our squad. And a certain ‘je ne sais quoi.’

The Order: 1886 releases exclusively on PS4 on Friday.

Source: PS Blog



  1. I’m very excited about this game but I just can’t justify buying anymore until I’ve completed the backlog I’ve currently got.
    Can’t wait to read the TSA review of this. I’m hoping it’s as good as it looks. I’m thinking uncharted gameplay mixed with steampunk asthetics.

  2. I’ve completed 8 chapters (out of 16 I think) and I’ve had 5 hours of playtime. It is a linear game, and the pacing feels very similar to TLoU (discovery and fight parts).

    The presentation is incredible, alot has been said of the detail but the lighting and shadows and facial animation are a class above. It doesn’t actually look like a game in a way because of the above, and some screen effects such as a subtle film grain.

    The story has gripped me so far and is not as predictable as I had imagined it would be.

    • Damn you, it sounds so good!! And good to hear about the pacing – that’s what I liked about TLOU, a real balance and good timing with how the story, searching and action parts were divided. Is the “letter box” view annoying – it’s the only thing that bothers me (I found it really annoying in The Evil Within but am hoping it’ll become unnoticeable after playing for a while).

      Looking forward to TSA’s review later!

      • No the aspect ratio doesn’t bother me at all, but I haven’t played the evil within.

      • Thanks mate. Even if it does, hopefully as I say, it’s the sort of thing you get used to and forget about after a while!

  3. Looks amazing.

  4. Not a genre that I normally play but pre-ordered it because of all the great things I’ve read and seen about the game.

  5. I watched a few streams of this on twitch yesterday and its probably the best character graphics I’ve seen so far, however those borders are very distracting.

    People were getting banned within a couple of minutes of streaming due to a few idiots that were reporting them. Couldn’t believe how fast they were getting banned!

  6. Might even take the afternoon off work tomorrow, pick this up from Tesco’s (along with a couple of horse burgers before Bunimo gets in there) and give it spin before pub time.

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