As games have grown in complexity over the last few years, we’ve very often seen the blending of various genres together, and it’s made for an increasingly packed “Action Adventure” genre which manages to encompass a huge variety of very different games. Adventure games are a kind of catch all hodgepodge, as a consequence.
Our shortlist featured the conclusion of the Batman: Arkham trilogy, juxtaposed with the excellent Rise of the Tomb Raider. There was also the brilliant free running of Dying Light, and for want of a better home, the horrors of SOMA.
The Phantom Pain was a game a long, long time in the making, but it was a masterstroke of reinvention, with large open worlds in Afghanistan and Africa in which to take on contracts and missions as Big Boss rebuilds his PMC.
However, it was also a disappointment. The final stretch of the story was messy and poorly cobbled together, giving the impression that Kojima simply ran out of time and had to make do, and the story as a whole divided opinions too. Many fans disliked how it filled in the blanks and tried to resolve plot holes from the earliest games in the series, while others took issue with the design and characterisation of Quiet in particular.
Despite that, the gameplay shines, with the ability to tackle your objectives in numerous ways and from many different angles. Certainly, you can still play stealthily, but with companions fighting alongside you like D-Dog and Quiet, and the resources from Mother Base to call upon – the abduction of enemy soldiers and building of Mother Base being another compelling part of the game – you can just as easily throw caution to the wind and drive a garishly golden tank into battle.
Runners up in alphabetical order:
- Batman: Arkham Knight
- Dying Light
- Rise of the Tomb Raider