Community Round-Up: 30/07/16

With F1 soon to be heading into it’s summer break, there’s just one more chance for fireworks between the Mercedes drivers at Hockenheim this weekend. Who do you think will go into the break with the advantage?

Meanwhile, there was also a lot of F1 content on TSA this week, with F1 2016’s release just 3 weeks away. So, without further ado, let’s start this week’s Community Round-Up!

Tomhlord has created a back-to-back Gran Turismo meet followed by Project CARS, and some Rocket League starting at 7pm on Monday. Check out the thread here for details.

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Almost everything came in two’s this week for the reviews. Our two top scorers were Quadrilateral Cowboy and I Am Setsuna (which I have only just realised isn’t called I Am Satsuma!). Quadrilateral Cowboy is a puzzle game that gets hacking ‘right’, using the command line to pull off daring heists. Stefan called it “effortlessly cool, from a slightly nerdy retro perspective” as he gave it an 8/10. Meanwhile Dom called I am Setsuna “a love letter to JRPGs of the past”, thanks to it’s classical styling and beautiful soundtrack.

Next up we had the physics-based puzzler, Human Fall Flat, which Stefan gave a 7/10 due to its “excellently broad puzzle design”, but let down by its “slow, cumbersome controls”. Jim also gave Obliteracers a 7/10, likening it to Crash Bash with “fun albeit scrappy gameplay” that sees up to 16 players frantically racing online!

The last review (which didn’t come in a two), was for Riptide GP: Renegade on a 6/10. Although Aran really liked the handling, he felt let down by the grinding nature of the game.

On now to the previews, and Stefan went hands on with F1 2016, which he called a more authentic experience and hopefully a return to form for the series. You can also watch some footage here, which includes the revamped career mode, or take a few laps around this weekend’s GP at Hockenheim. He also did a quick interview with Principal Game Designer, Lee Mather.

Elsewhere, Dom looked at the darkly comedic We Happy Few, which is an Xbox and PC exclusive that’s just released on Early Access. And for this week’s Round Up, Stefan wins the ‘game with the longest title award’ for his preview of Ghost in the Shell: Stand Alone Complex – First Assault Online.

From the Blogs, Jim asks if Pokémon Go is doing more harm than good with all that negative publicity recently, while Dave pondered if Metroid Prime: Blast Ball points towards the end of the Metroid series.

Finishing up, the Chronicle looked at Microsoft’s hardware revenues, Rise of the Tomb Raider exclusivity ending, and Nintendo’s value on the stock market. Meanwhile, What We Player #264  featured Quadrilateral Cowboy, Overwatch & We Happy Few.

Time to open up the Forums and have a look!

Have a lovely weekend, and I’ll see you soon!

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