EA’s Star Wars games have been on a bad run the last few years, and it’s taken another turn for the worse as they’ve cancelled the open world Star Wars game that was in development at EA Vancouver. This is the game that was original bring developed by Visceral Games and Amy Hennig up until the studio was shut down in October 2017 and the project rebooted with EA Vancouver then taking the lead and transforming it into an open world adventure.
Kotaku’s sources speak of the game, codenamed Orca, as still being early in development at the time it was shut down, but featuring a mercurial bounty hunter who would explore open world planets and take jobs from different factions. However, EA’s top brass decided that the game was still too far away from release and have pivoted once again to work on a smaller scale Star Wars project that could release at the end of 2020, close to the start of a new console generation.
The irony to all of this is that Visceral’s Project Ragtag was a linear, story-driven adventure, with EA wanting to take the game open world to draw more players in for a longer period of time, and it now seems like they’re back to what will likely be a linear, story driven adventure.
One other upside to this story is that EA have not made any layoffs or restructuring in the wake of this decision, and it seems that EA Vancouver will work on this new game.