New patents appear to show the next generation of PlayStation VR for PS5

 

LetsGoDigital, the site that uncovered the PlayStation 5 development kits, has found a new patent which could show how the next generation of PlayStation VR will function.

The new version of the device is wireless and communicates to the console via Bluetooth, while with two cameras located on of the front of the headset and one of the back are used for tracking, similar to how standalone headsets like the Oculus Quest works. The headset also has nine LEDs embedded and the option to use another camera for tracking, which is how the current PSVR model works, and a microphone.

The documents also show a new version of the Move controller which also has a built in camera. The front of the device hides yet another advance, a transparent mode so you will no longer need to take off your headset to see the real world. This also opens up the world of Augmented Reality, something the current PlayStation VR model can not do.

With all these new features it is unlikely that PlayStation VR 2 will be compatible with PlayStation 4, and as it will be a pricey bit of kit there is very little chance it will launch alongside PlayStation 5. Sony will probably hold off a year or two until PS5 has a decent user base and the sting of an expensive new console has been forgotten.

Yesterday Sony confirmed that the next PlayStation  will indeed be called the PlayStation 5, “It’s nice to be able to say it. Like a giant burden has been lifted from my shoulders,” said Sony’s Jim Ryan.

There was confirmation that there is GPU hardware acceleration for ray-tracing, the SSD will be super fast, but it’s being used in a more interesting way so that you can install just the parts of the games you want; the PS5 will support 100GB Blu-ray discs, making that selective installing a damn good feature to have. It was also confirmed that the drive will double up as a 4K blu-ray player.

Turning to the system software and this will be getting an overhaul from the set in stone design of the PlayStation 4. Sony are dragging a lot of live features out of games and into the operating system, so that you can more dynamically see, not just which of your friends are playing, but the events and modes within a game that are active – handy when everything’s a live service – and boot straight into them from the home screen.

Source: LetsGoDigital

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News Editor, very inappropriate, probs fancies your dad.

2 Comments

  1. The only downside with the PSVR is the lack of AAA games (especially racing games) so I’m hoping an upgraded VR headset and the power of the PS5 more games will include VR support.

  2. Bluetooth as a wireless connection for the headset is a big fat nope. Bluetooth isn’t designed for low latency, high bandwidth applications, it’s all about low power and low bandwidth, which makes it decent for a game controller, but little more than lip service to the notion of being wireless in a VR headset.

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