Call of Duty: Mobile Season 3 starts today, patch notes here

Call of Duty: Mobile Season 3 is starting today with a huge update coming to the game. Mobile players will get access to new maps such as Scrapyard from Modern Warfare 2, which goes live today, and a brand new map called Cage which will be launched later in the season. There’s also a new battle pass in which players will get access to the character Phantom from Call of Duty: Infinite Warfare. Players will now be able to directly link their Call of Duty account to the game as well, and in doing so will earn the Outrider Arctic skin. There’s also a new 20vs20 mode called Warfare where people have infinite spawns and the objective is for the team to rack up 150 kills.

The full patch notes for Call of Duty: Mobile Season 3 are below.

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Call of Duty: Mobile Update 3.0 patch notes

Season 3 Update is Live! A brand-new ranked season is now available.

– New ranked rewards, including Black Ops III weapons, Yellow Snake series, and more!

– Ranked Improvements

  • Updated user interface

  • Improved matchmaking balance

  • Increased penalty for frequently quitting

  • Reduced point deduction for losses below Master

  • Hijacked map removed from ranked MP

  • Domination single round score adjusted to 75 in ranked

  • TDM score adjusted to 50 in ranked

Battle Pass

– New Premium and Free Battle Pass Rewards!

– Premium Battle Pass price has been lowered

– Battle Pass tiers has been reduced to 50, high value content has remained

Multiplayer

– New Limited Time Mode

  • Rapid Fire

    • Faster Score Streaks

    • Shorter Operator Skill cooldowns

    • Unlimited ammo

– New Maps:

  • Scrapyard

    • TDM, Domination, Search and Destroy, Frontline, Hardpoint

  • Cage

    • TDM, Sniper Only

– New Operator Skill – H.I.V.E

  • New operator skill that kills enemies with the use of traps

– New Scorestreak – XS1 Goliath

  • Unlock this devastating Scorestreak at 900 points

Battle Royale

– Time and space have distorted and will soon reveal a new battle area

– New Limited Time Battle Royale Mode – Warfare

  • 20 vs 20 Mode

    • Fast-paced objective based mode that brings MP mechanics to Battle Royale

– New vehicle

  • 2-person motorcycle, perfect for high speed assaults and escapes

– New Battle Royale Class coming soon

General

– Call of Duty Account Login!

  • Players can create a Call of Duty Account or bind their existing account to Call of Duty: Mobile! This will provide another way to save your data.

  • Players who link their CoD account will receive the Outrider – Arctic skin.

– Controls

  • Added three new sensitivity modes and shotgun firing in control settings

Improvements and Optimizations

Multiplayer

– TDM is now unlocked at level 3

– Return of Takeoff and Raid MP maps

– Fixed wall geometry on certain maps

– Added warning and death for leaving combat zone

– Increased damage taken from falls

– Added ability to climb down ladders

– SMRS has slightly reduced movement speed, lethal range, and damage to Scorestreak

– Adjusted shooting stability of S36, reduce its performance in long distance

– Slightly reduced recoil stability of Type 25 foregrip attachment

– Slightly reduced recoil stability of AK117 foregrip attachment

– Reduced MSMC magazine capacity to 25

– Slightly increased recoil stability of ICR foregrip attachment

– Increased recoil control of AK-47 and reduced vertical recoil degree

– Increased firing stability and animations of LK24, ASM10 and HG40

– Deploying Transform Shield releases a high-pressure air blast that affects incoming bullet trajectory

– Gravity Spike gives temporary increased armor effect

– Significantly reduced charge time of Gravity Spikes, and increased energy returned by skill

– Increased energy usage of Sparrow Operator Skill

– Improved throwing and speed of standard and fast grenades

– Additional improvements

Battle Royale

– Improved Shipment and Countdown location layouts

– Improved sound effects in cold areas

– Added additional strategic ziplines

– Increased damage drop-off of SMRS rockets at longer distances

– Reduced movement speed while actively using SMRS

– Improved helicopter collision mechanics with environment

– Airdrops always contain Level 3 body armor

– Deploying Transform Shield releases a high-pressure air blast that affects incoming bullet trajectory

– Additional improvements

System and Client

– Slightly increased strength of controller aim assist on MP and BR

– MP after action report UI improvements for final scores and team MVPs

– Improved experience bonus from certain modes

– Reporting cheaters may generate a follow up on actions taken

– Fallen players can ping teammates to retrieve or use dog tags in BR

– Primary and secondary weapons can be switched during match countdown

– Improved quick team up option in lobby

Source: Reddit

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From the heady days of the Mega Drive up until the modern day gaming has been my main hobby. I'll give almost any game a go.