Global

  • We have added the ability to retire Prestige Operatives, which will function like their Permadeath behavior: They will be gone for the remainder of the playthrough. Starting a new game will add the Operatives in that playthrough.
  • Fixed the Unequip button in the store not unequipping equipped items.
  • Fixed an issue where skipping a cutscene could cause the cutscene to continue to play while the player regained control over their operative.
  • Fixed an issue that caused the Welcome Page settings to not correctly reset when choosing the Reset to Default option.
  • Fixed an issue that caused clothes to not show up on a character after having saved or loaded the game while wearing an outfit. This fix is going live for Xbox One and PC and will follow shortly for PlayStation 4.
  • Fixed an issue that could cause reflections to judder and pop in with Raytracing enabled.
  • Fixed incorrectly applying low resolution textures on the Outwear Hoodie item in the “Synthetic Error” clothing pack.
  • Fixed an issue that caused the paint from paint grenades and paint guns to not show up when hitting enemies.

Xbox Series X/S

  • Fixed an issue causing the game to not properly save progress.

Xbox One

  • Fixed an issue that could cause the game to crash while driving.
  • Fixed an issue that could cause the game to crash during gameplay.

PC

  • Enabled Ray Tracing for Ray Tracing capable AMD GPUs.
  • Fixed an issue that could cause the game to crash when using DirectX12.
  • Fixed shimmering artifacts behind particle effects when DLSS was enabled.
  • Fixed an issue that caused the game to not launch with Korean localization despite selecting Korean localization.
  • Fixed an issue that caused double clicking on the Back button in any Tutorial menu to return to the same submenu they attempted to leave.
  • Fixed several issues that could cause the game to crash due to a UI bug.
  • Fixed missing highlight when hovering over buttons in any Clothing Shops in-game.
  • Fixed an issue that could cause the game to crash after interacting with the Walkie Talkie during the Initiation mission.
  • Reordered the DLS options to correctly reflect which are available when playing on an NVIDIA GPU.
  • Fixed an issue that caused prompts to not correctly reflect a key binding change.
  • Fixed an issue that could crash the game when switching from DX12 to DX11, and then back to DX12 again.
  • Fixed an issue that could cause a crash when force closing the Ubisoft Connect overlay, while the game is launching.
  • Fixed an issue that could cause the game to crash when controlling a drone.
  • Fixed an issue that could cause the game to crash during a Spiderbot takedown sequence.
  • Fixed an issue that could cause the game to crash if an NPC died.
  • Fixed an issue that could cause the game to crash if it was minimized for more than 5 minutes.
  • Fixed an issue that prevented Photomode pictures to be locally saved after uploading to the cloud.
  • Fixed an issue that prevented players to map Parkour and Aimed fire to the same keybinding.
  • Fixed an issue that could cause the game to crash when loading into the Open World or starting a new game.

PlayStation 4

  • Fixed an issue that could cause the game to crash when the game was launching.
  • Additional memory optimizations to improve game stability.
  • Fixed an issue that could cause the error message “Upload failed” to be shown when uploading saves to the cloud while the upload was actually successful.
  • Added an additional fix for an issue that could cause the game to crash when quitting to the Main menu.
  • Fixed an issue that could cause the game to crash when leaving the game idle for more than 15 minutes.

PlayStation 5

  • Fixed an issue that could cause a crash to occur during the HUMAN ERROR mission.
  • Fixed very bright reflections to appear during daytime in New Scotland Yard.