Horizon Forbidden West update 1.05 fixes graphical issues

A new Horizon Forbidden West update is out now for both PS4 and PS5 versions of the game. Patch 1.05 makes a number of changes in response to player feedback, fixing various quests and graphical issues as well as other minor bugs.

Horizon Forbidden West Pullcaster

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Horizon Forbidden West update 1.05 is ready to download on PlayStation consoles. You don’t need to install this latest patch in order to play the game though it is recommended, especially if you have encountered bugs during your own playthrough.

Developer Guerrilla Games has acknowledged a handful of issues that it is working to fix in a future update. These include “high priority” graphic fixes as well as a remedy for the Melee Pits infinite loading screen bug.

Horizon Forbidden West Update 1.05 Patch Notes

FIXES AND IMPROVEMENTS

Main Quests

  • Fixed an issue in main quest ‘Reach for the Stars’ where reloading a certain auto-save after completing the first quest could block progression.

  • Fixed an issue during interlude ‘The Eye of the Earth’ where Aloy could fall out of the world after skipping a cinematic.

  • Fixed an issue in main quest ‘Cradle of Echoes’ where Varl would wander off on a reload from save.

  • Fixed an issue in main quest ‘The Sea of Sands’ affecting several grapple points.

Side Quests and Errands

  • Fixed an issue in side quest ‘Blood Choke’ where Atekka would appear to fall out of the sky.

  • Fixed a progression issue in side quest ‘In The Fog’ related to fast travel during the quest.

  • Fixed an issue in errand quest ‘Night of Lights’ where a pullable box could get stuck and block the quest progression.

World activities

  • Fixed an issue where Relic Ruin: The Daunt could not be started in certain circumstances.

  • Fixed an issue in salvage contract The Greenswell: Plowhorn and the Plants where an optional objective could not be completed if the required item was sent to the player stash.

  • A rogue Tallneck near The Sand of the Sentinels that would sometimes change the direction of its route has been disciplined.

Gameplay fixes

  • The Second Chance skill should now work correctly.

  • Fixed an issue where the camera had an unintended position when using certain weapon techniques.

General fixes

  • Image oversharpening in HDR mode has been corrected.

  • Fixed an issue where some settlements would stream in, then stream out in certain circumstances.

  • Fixed an issue where the HUD would flicker when the player performs a loot action.

  • Fixed an issue where rapidly opening and closing the map could cause graphical anomalies.

  • Fixed an issue where Aloy’s animation would sometimes jitter rapidly when climbing after picking up a plant has been fixed.

  • Fixed a global issue where the direction of Aloy’s gaze, or that of certain NPCs, was incorrect.

  • Fixed several instances where Aloy, NPCs or enemies could get stuck in geometry.

  • Fixed an issue where roads and icons on the map would sometimes appear with a delay.

  • Fixed several streaming issues and unintended loading screens.

  • NPCs that seemed to suffer from insomnia and would gather in large groups at night in settlements should act more naturally now.

  • Petra will no longer teleport into her seat inside the Chainscrape brewery if followed immediately after the initial conversation with her.

Crash fixes

  • Fixed several crashes.

Other

  • Various performance improvements.

  • Various other minor fixes and cosmetic improvements.

In our Horizon Forbidden West review, we scored the latest Sony exclusive a 9/10, making it one of the best PS5 games to date.

Not only is it a technical showcase on both PS4 and PS5 (see our technical comparison) the sequel also flexes a much-improved focus on characters while cleverly reshuffling a number of gameplay elements. Here’s what Tuffcub had to say:

Horizon Forbidden West improves upon Zero Dawn in almost every aspect. The story is particularly well written and ebbs and flows from air punching highs to dark, horrific lows. Like later Jurassic Park movies it suffers from the fact that we’ve already seen massive robotic dinosaurs on our TVs, the wow factor is reduced, and that the puzzles, crafting, and RPG elements could have been lifted from any number of games. Even so, it’s still a spectacular robo-beast smack down and thoroughly enjoyable to play.

Source: Reddit

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Senior Editor bursting with lukewarm takes and useless gaming trivia. May as well surgically attach my DualSense at this point.