Despite what other sites like to think, we revealed the news that epilepsy issues were behind WipEout HD’s delay, and that was after sitting on the story for a full 48 hours (you should see our ‘draft’ section, it’s scary) - but rest assured, now that we’ve finally got WipEout on the hard drive, screaming along at 60fps in full 1080p we can forgive the slightly tardy release and the toned-down visuals, because after all the hype and press, Studio Liverpool have pulled off an amazing feat: getting the whole World emotionally invested in something we’ve all played to death before.
We’re not suggesting for a second that WipEout HD isn’t technically brilliant: the graphics are a fantastic blend of Designers Republic clinical minimalism and the raw, gritty on-track headrush once you’re in a race. Likewise, the uber-fast loading and 5.1 remastered audio scream superb production values and lengthy single player mode offers a far greater challenge than all the rest of the PSN’s library put together - for £12 this is an absolute steal despite there only being 8 tracks.
But those tracks aren’t new. Sure, they’re rendered in impeccable detail with stunning high resolution textures and incredible lighting, but we’ve raced on them hundreds of times before on the PSP. And likewise, although the familiar teams are a staple of the series there’s only a token gesture to new craft. Weapons too, haven’t changed, and the music is the same soundtrack from the last WipEout game. Essentially, this is WipEout Pulse with a couple of tracks from Pure thrown in for balance, dressed up in HD with some motion-control for good measure.
Whether or not that matters to you is the key. If you’ve not already played the hell out of the PSP titles in the series, all this will be brand new and you’ll have a blast. Similarly, if you’ve mastered Pulse and Pure then you’ll know each and every shortcut and won’t have the initial period of learning the tracks. It’s a tough one to call, because this isn’t labelled as a remake nowadays, although it clearly started live as one and has struggled to shed its portable roots. Some may relish the chance to race on the same old tracks, but we’d have preferred at least a couple of new ones; hopefully DLC is only a few months away.
It sounds like a criticism, but we wouldn’t be balanced if we glossed over the fact that 95% of WipEout HD isn’t new. But if we take that as it stands, you’re still left with a brain-meltingly beautiful racer, one that’s polished to perfection and pushes the PS3 harder than we’ve seen any download do since launch. Everything works together, the Zone mode is still a visual treat (despite slightly dumbed-down visualisers) and the game’s online, although not functional at the time of review, promises a full raft of races and leaderboards, hopefully tapping into WipEout’s famously competitive time trials.
So, if you’re still with us, you’re still interested. So how does it play? Well, we’ll take the key sections from our earlier playtest. The single player mode returns to the hexagonal grid format, meaning that you don’t need to complete every race mode in each class to proceed, but highlighting each and every cell in gold is clearly the only way for purists to complete the game. New to HD, though, are the controls. Naturally we all fear when someone mentions Sixaxis controls (with acid-type flashbacks of Lair) but WipEout HD is probably the first PS3 game to do this properly, giving the player two distinct control modes (of course, you can also opt for the traditional stick controls too): pitch, or pitch and steering. The pitch-only option is cool, as it still requires the use of the analogs to actually steer the craft but gives you some flexibility in the air, but pitch and steering is where the hardcore will live - do this in first person mode and we’ll send you a cookie.
Photo mode is another way of showing off your spoils - the various camera options and the ability to save the photos directly to your PS3’s hard drive in full 1080p resolution is welcomed, despite a slightly clunky interface, but given the fun we had with the much more basic Pulse photo mode we’re looking forward to seeing some crazy shots from you. Pilot Assist is a great new feature, but it’s really for the newcomers and the way it pushes you back from the edges won’t be of any use at the higher speeds. Still, it’s another way of ensuring that less-able racers get the most from the game, and we can’t fault the inclusion of such an option.
If you’re excited for today’s PSN update and can’t wait to get your hands on HD then you’ve got a solidly crafted, highly playable and visually stunning upgrade of Pulse. If you’re expecting much more than that, well, you’ll be disappointed. It’s a game that surely proves that the PS3 is capable of 60fps 1080p graphics, something it does with aplomb, but there’s nothing here we haven’t already seen before. A tricky one, to be sure, and the budget price offsets the issue slightly, but we’d love to hear what you think once the download appears on the Store later today.














September 25th, 2008 at 1:15 pm
Nice review. Can’t decide whether to buy it now or devote ALL my time to LBP though!
Wouldn’t mind getting hold of Burnout as well. aaagh, too much choice. Actually too much choice!
September 25th, 2008 at 1:28 pm
PSN’s gone mental lately. I’m giving this a miss for now, unless the online is good and we can get a TSAN league going!
Diver68 Says:
September 25th, 2008 at 1:52 pm
This would be a nice idea!
Maybe I’m a massive stones throw better at this than I am with Everybody’s Golf!!!!
September 25th, 2008 at 1:39 pm
Psychedelic! If the only complain was the recycled PSP tracks, then Ill buy this one. I never got a chance to play the PSP versions, and Im kinda glad because the graphics here is truly stunning.
September 25th, 2008 at 1:46 pm
I wasn’t the biggest fan of the original Wipeout on PS1 and I haven’t played any of the sequels because of that. I just didn’t get along with it.
This looks great though so if there’s a demo and I can have a go before I buy I’d consider it. If no demo I’ll leave it for a while and devote myself to Sackboy and hopefully getting back to abject failure in Warhawk.
September 25th, 2008 at 1:52 pm
wow, was expecting a 9 or 10 considering how much you were praising this game up this week. then again if its the same as the other games with a pretty makeover i see your point.
i however have never played a wipeout so im personally lookin forward to it. if anyone fancies a race sometime tonight after 9pm add me (gamertag same as my screen name)
September 25th, 2008 at 2:22 pm
Is there still the ability to have custom soundtracks? I loved this about previous versions…
nofi Says:
September 25th, 2008 at 2:37 pm
Yep, will play any playlist you have on your PS3.
September 25th, 2008 at 5:34 pm
I mentioned this on a previous review but I am sure there was some mention in the distant past of a team vs team online option for this game. ie you and 3 mates take on another team of 4 people online.
Or maybe I only dreamt it one night after eating too much cheese
September 25th, 2008 at 5:46 pm
It’s frozen twice for me so far, just on the game menu..
September 25th, 2008 at 6:56 pm
I have some problems with audio tracks
I’m experiencing some kind of 1 second skipping / freezing when listening to original soundtrack (or sometimes in game menu). With custom playlists everything seems to be alright. Anyone having something similar?
September 25th, 2008 at 11:37 pm
My copy seems fine.
Wow what an amazing looking game. It really has done the Wipeout series HD justice. The doctor said if i persist with the drops I should be able to blink again by next tuesday!
As for the game being a remake:-
1. Its £12!
and B. If it ain’t broke don’t fix it!
November 19th, 2008 at 2:41 pm
good review