Alien Menace: Solved!

In which Michael learns lessons from games; you all sleep better...
Published 07/01/2009 at 12:03 by Michael

You know, when the aliens do eventually arrive in their massive ships, complete with devastatingly powerful technology and hyper-intelligent combat troops, I’m not going to be in the slightest bit concerned.

In fact, rather like Drake back in the day, I’ll finish up my game of Resistance first – good for target practice too, eh? – before saving the world.

I’m thoroughly confident of saving the world too, because after playing many Sci-Fi FPS games I’ve realised a few things that will stand me in good stead.

Despite the alien hordes having vast ships containing more troops than grains of sand on a beach, you’ll only ever encounter about four of them at once.  This will be especially noticeable when storming the Mothership, as instead of sending wave-after-wave of on-board troops, the enemy will make do with about twenty in total, and they’ll leave plenty of weapons and ammo lying around in case you run out.

Aliens, as you know, are pretty hardy creatures, given their ability to withstand multiple projectiles fired from hand-held weapons more powerful than a Nuke.  However, a cheeky slap with the butt end of your gun is enough to kill them on the spot.  Remember this if your trigger finger gets tired.

Your choice of weapon is also not as important as you will be led to believe.  Aliens are cunning and clever, but also hindered my some unfathomable mathematical science when building weapons that we humans cannot decipher.  Although certain weapons will no doubt dispatch the enemy somewhat quicker than others, they have compensated for this by reducing the amount of ammo these weapons contain.  The net result is that a full clip from any weapon is enough to kill the four enemies sent to destroy you.

Grenades are a different matter.  This is where aliens and humans have clearly surpassed themselves.  For example, take the Hedgehog grenade: You throw it, it detonates, stuff dies.  Now, contrast this with the Firey Gas grendade: You throw it, it detonates, stuff dies.  The more mundane explosive grenade: You throw it, it detonates, stuff dies.  It’s less a case of “Have I got a Hedgehog grenade for this bit?” and more likely “Have I got any of those Generic-Throwy-Detonatey-Killy ball things to chuck?”

Now, although I seem to be taking the enemy menace less seriously than you may consider sensible, I must point out that the alien slime does have one trick up its sleeve.  Big, big aliens with massive, massive guns that can only be killed by…*rolls eyes*…the handily discarded rocket-launcher you’ve miraculously just found.

Alright, alright there is actually one thing to worry about: The inivisible alien.  These are absolute little buggers, excecpt that in warning they make the ground shake and more noise than is, frankly, sensible.  In fact, their invisibility is clearly a hindrance as when the early warnings start you think, “If only the visible enemies gave me this much warning.”

That’s why I’m not concerned.  When the aliens arrive I’ll arm myself with a head-torch and a plastic pistol.  I’ll pinch one of their shuttles and arrive on-board the Mothership, before pistol-whipping all twenty enemies on my way to the command center – which will be deserted – where I will fathom the self-destruct sequence and be back at home before they know what’s happened.

Seriously, I’ve got it covered.

Comments

Please note that all comments are the opinion of the individual author and not TheSixthAxis.


  1. So true! :D


  2. Thank god. I feel much safer now! Can I take this tin foil head piece off yet?


    • Haha, that was a great piece. You’ll be glad to know that we all soon will be leaving earth to defeat the enemy on their home turf then. Those ten Hellghast soldiers won’t stand a chance against our rifle butts.

      (oops, accidentally replied to Pixl’s comment)


  3. Truly excellent advice from videogames! I remember hearing that if you are in Japan and some-one is picking a fight with you, you check their fashion to gauge your chances of victory.
    If they are in plain clothes, with a bland haircut you will beat the snot out of them.
    If they have dunked their head in Brylcreem and are wearing a completely inappropriate and asymmetrical costume composed of belts,chains,mesh, leather, pvc, denim etc… then you are screwed.
    Same with ninjas, if there is a hundred of them, you’ll beat them with no problem. If there is just one however, you’re in for a kicking.


  4. Too true Michael. Alien’s should really learn from the Germans where they will send wave after wave after wave of troops, hurling their grenades at you until you charge forward.


  5. I rest safe in the knowledge that Michael will protect us. he is our saviour!
    but what if the aliens looked exactly like huskies? :-D


    • Awwwwww, I’d have to befriend them and be their secret human accomplice or something.


  6. I just wish Resistance 2 had millions of enemies who would overrun and kill you in the first two minutes, no matter how good you were. There should also be only one gun that’s any good and half the grenades should be largely ineffective.
    They should add more challenge too by facing you with the biggest hardest enemies without any appropriate firepower.

    Damn you game designers and your playable games


  7. You should design a video game… wait a minute


  8. I have just started trying to eradicate my alien problem, wish me luck!!


  9. I really enjoyed that :)


    • I did, Michael should do more blog posts


      • Did Nofi put you up to this?


  10. Lol, aweossme article, this reminded me of Gamesradars (equally awesome) ‘101 things ive learnt from gaming’


  11. A very very good reworking of the age old “why do action film bad guys only ever attack one at a time?” argument! Good shit for a long boring Wednesday afternoon! Thanks Michael


  12. As usual, you’re our last hope, Michael! But I will sleep much better now that I know you’ve got this elaborate plan. Bring it on, Aliens :)