I played Burnout Paradise over the weekend for the first time in months, and it’s still brilliant. Despite not having much in the way of an internet connection round our way, the single player is deep and satisfying and the masses of multiplayer options and the way your friends’ progress is integrated into everything you do is just sublime. It’s a brilliant game and one still worth picking up.
The one thing that didn’t work so well for me, though, was the lack of a Crash mode in Paradise, but that, if a brief exchange of Tweets between the developers and our very own Chris last night is to be believed, might be on its way to becoming a reality for whatever Criterion do next. “We’ve been playing some Burnout 3: Takedown – still fun to play,” they said.
“Takedown & Revenge are just perfect,” replied Chris. “Should I ask if you were re-acquainting yourself with the ‘proper’ Crash mode?”
“There is always a reason for everything you know,” said Criterion in response. Extrapolating’s what you do when it’s nearly Christmas and news is sparse, but Chris mentioned this to me last night and although it’s not earth shattering in itself, it does make you pause and think for a little while. If whatever Criterion are doing next is going to feature a Crash mode, I’m in heaven.
Watchful | 22/12/2009 08:41
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The return of Crash Mode would be brilliant. BP is probably my most-played game this ‘generation’ despite my dislike of its open world nature when I first played the demo.
freezebug2 | 22/12/2009 13:42
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Agree, and I wasn’t too keen on the demo but when I bought the full game, was hooked and immediately. Still boot it now and then for some online challenge and race goodness.
Jazzak | 22/12/2009 08:42
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Just downloading this game now as its on special, so I’m glad to see its still being supported.
Kevling | 22/12/2009 10:28
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I don’t think it is, this is probably more like research for their next game. Criterion have been deathly silent since the island launched, up until that point it was a never ending stream of telling us what DLC us coming next. I think they’ve moved on now…
Apnomis | 22/12/2009 10:51
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As far as I was aware Big Surf Island was the grand finale of their ‘Year of Paradise’. I don’t expect any additional content now, but I’m looking forward to the announcement of the sequel. Like others Burnout was one of my most played games (certainly the most played car/racing game), which is ironic since I hated the demo and it’s only when I played the full game at a friends house that I realised how much fun it was…
Split/Second is looking promising though, I think a lot of Burnout fans are keeping their eye on that title…
AJ | 22/12/2009 15:18
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But if you’re just downloading it for the first time, it won’t matter whether they’re still supporting it. There is tons of DLC in the Store for it and with all of the changes from updates that they’ve included since the initial release, you’ll have a wonderful and solid product. Oh, and amazingly fun as well. You won’t be disappointed with your purchase.
illogicology | 22/12/2009 08:44
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I miss crash mode too. That whole bouncing along trying to hit a bus mode gets tired fast.
Also, I agree totally about Burnout Paradise in general. The day I bought my PS3 I grabbed Resistance to play with it and nothing else so I picked up Burnout on the store. Since then I’ve easily played it more often and for longer than any other game I own. It is also the only game I’ve seen my girlfriend dedicate serious time to playing that doesn’t have lego in the title.
Though, we’ve also conceded that a big part of the reason we play Burnout so much is we never have to change disks.
Watchful | 22/12/2009 08:54
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Yeah, the fact I bought it off of PSN is a huge factor in how often it gets played.
cc_star | 22/12/2009 09:06
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Same with me and warhawk, I really want BP installed as well
illogicology | 22/12/2009 09:11
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Yes. It would be nice if people with the BD version could get a download ticket for the store download.
Kevling | 22/12/2009 10:26
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Even nicer if your disc save game worked with the PSN version. Hint: it doesn’t.
BrendanCalls | 22/12/2009 08:54
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Agreed, brilliant game and Criterion have have done brilliant stuff in supporting the game post release,
Kudos to Criterion
Severn2j | 22/12/2009 09:00
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If they brought back Crash mode, I’d buy it again off the store instantly.. BP was definitely poorer for not having it in there, but if they do bring it back, please let it be the orginal version, not the one with all the multipliers.. Its about hitting traffic, not hitting glowing balls, the multipliers reduces the options, imo because everyone just goes for them, rather than trying different angles into the traffic like the first two burnouts had..
GChris | 22/12/2009 09:39
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Actually I really liked the Burnout 3 Crash mode as the placement of the multipliers turned it into a kind of puzzle game. Later games didn’t have such fiendish design, making Crash mode less interesting.
cheekyMcB | 22/12/2009 10:38
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The 1st Burnout didn’t have a Crash Mode (see the Burnopedia here http://burnout.wikia.com/wiki/Burnout_2:_Point_of_Impact) so could you clarify “rather than trying different angles into the traffic like the first two burnouts had.. ” please.
Severn2j | 22/12/2009 10:56
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I stand corrected, you are absolutely right.. What I mean is the B2 crash mode, and the difference was that you would hit the traffic and create a pile up (as we all know), but next time (and many more times), you would try hitting the traffic at different speeds and at different points, so that the pile up happens differently, and would maybe score more points.. Thats where the challenge lay. In B3, all that was taken away, because you just aimed for the multipliers, and traffic itself became almost secondary and you were limited in where you could hit the traffic, because you need to hit the multiplier to get any decent amount of points.. You could create a massive pile up, but unless you hit that x4 multi, it wasnt going to be worth anything. Maybe Im just a purist, but I think it was better when you only got points for what got hit.
Kovacs | 22/12/2009 09:51
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Bought it when someone in GameStop smacked a €20 sticker on it (probably by accident) as an impulse buy. Played it ONCE and thought it was awesome. And then never played it again. It’s on “the list.” But, by gum, what a list …
yobrenoops | 22/12/2009 09:53
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People have it all wrong. Takedown and Revenge were where the serious started to go wrong. Too much of this car kung-fu bullshit. Burnout is about Burning Out. Going way too fast, in oncoming traffic, with the boost button held right down.
I couldn’t give two shits about smashing cars of the track.
Burnout 2 was the pinnacle of the series.
Severn2j | 22/12/2009 10:58
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Absolutely agree, once EA took over, they overcooked it and it was just too much dressing.. Burnout 2 is still the best of the buch, imo.
Blayney | 22/12/2009 13:04
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Absolutely right, I loved playing Burnout 2. Me n my mate would play it endlessly together. First seeing if we could stay on burnout for entire races (a few tracks we could (something like 30 burnouts in a row) and then after that we actually learned what traffic was where on each lap and made up a route like you’d see in a film, dodging between cars, drifting around buses, switching back n forth with eachother. We got it down to perfection and the replays at the time really looked like The Fast and Furious to us!
Awesome awesome stuff. and as you rightly say, that crash mode was proper, the joy really was in finding the right line to “attack” the traffic. Rolling a bus was the most satisfying thing ever, as you know you were gonna get like 1 million points for it
cheekyMcB | 22/12/2009 11:25
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I agree to a point. Now I’ll admit now I’ve never played Burnout 2 but I loved the original Burnout where crashing was the last thing you wanted to do, and it was brilliant. Having said that I own Takedown too and also love that. Because Criterion substantially rework the game pretty much every release I just treat them as seperate.
Gastos84 | 22/12/2009 10:15
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I really do hope so. I liked Burnout Paradise but I much preferred Revenge. I don’t know why but I think the crash mode played a big part in it.
skibadee | 22/12/2009 20:54
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yeah the crash mode was a big part of the game I feel they should have kept it in.
cc_star | 22/12/2009 10:25
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I love the open world and hate the open world in equal measure, I would really like the option of choosing races and events from a menu (which unlocks other events as you progress) again though, and if that meant the end of open world… then so be it
One thing I do know is that Showtime is no where near as good as Crash Mode.
Soild_Nat | 22/12/2009 10:40
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Loved Burnout and dedicated some serious time to it until i had a YLOD and lost my game save. I was the most disappointed about losing all my progress in this game over any other and as a result i couldn’t bring myself to start over for the second time (did it once for the trophy patch).
I traded it in a couple of months back, but i will have lots of fond memories of that game. Whatever they do after the new Need for Speed i hope its another Burnout, bigger and better then Paradise City and with Crash.
mcduff1979 | 22/12/2009 10:53
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burnout is an amazing game, im hoping a crash mode would be a DLC of some kind
that would make my xmas
BigCheese | 22/12/2009 12:18
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Imagine Crash Mode in HD! :O I’m all for them putting it back in but I can’t see them bothering…. Maybe in Paradise 2 (if they make it) ?
hol | 22/12/2009 12:37
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need for speed: burnout anyone?
tobo_56 | 22/12/2009 12:39
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Crash mode FTW
DRCD1 | 22/12/2009 13:03
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I WANT AIRBLADE 2!!!