Kojima Productions just got an online facelift, with its blog site getting a revamp yesterday, along with the release of the translated original design document for Metal Gear Solid 2 on the PS2. On reading its thirty eight pages, one of the most interesting design points reveals Kojima originally had planned for MGS2 to have a multiplayer mode – way before we saw online modes appear on MGS3 and MGO on MGS4.
Two Player Versus Mode:
This will be a mode for split-screen two player battles in certain areas from the game. It will be compatible with system link-up as well. Players can either fight each other or play a hide-and-seek type game. An examination of successful titles in America makes it clear that this an essential mode for this type of game.
Clearly, the mode never made it through to the final game, which is a shame, as the hide-and-seek gameplay really never came across in Metal Gear Online from later instalments. However, how the team planned for split-screen hide and seek is questionable, and possibly why the idea never came to fruition.
Metal Gear Solid 2 is an old game. It’s nearly ten years old, but still holds it own against its successors, and still carries stronger story arcs over modern games. The only-recently-translated document was never intended for public eyes, and it’s interesting to see the original ideas, and to see how Kojima’s mind was working when Konami developed the game. Check out the document on the Kojima Productions website for more.
Thanks, Meta Gear Solid, Kojima Prodcutions
13/06/2010 at 11:33
Member since: Mar 2010
sounds like a lot of fun. I wonder why they didn’t use it. maybe or CD space
13/06/2010 at 16:01
Member since: Jul 2009
spiltscreen hide and seek wouldn’t really be hiding and seeking since you could just see where they were hiding.
13/06/2010 at 21:29
Member since: Forever
what gurglesletch said.
13/06/2010 at 11:43
Member since: Jul 2009
It wouldn’t work, multiplayer got accessible by the Xbox (let’s face it), and then the PS3 followed that.
most of us didn’t have decent connections to start with..!!
13/06/2010 at 11:56
Member since: Jan 2010
Multiplayer didnt get accessable by the xbox. There have been plenty of games that had splitscreen options before the xbox was thought about. The problem is nowadays everyone only thinks about multiplayer as an online function.
13/06/2010 at 13:43
Member since: Forever
Did you ever have timesplitters, I’ll assume you were on drugs before making that redundant comment
13/06/2010 at 14:34
Member since: Jul 2009
I thought it was clear when said “most of us didn’t have decent connections to start with” that I was talking about online multiplayer.
14/06/2010 at 01:02
Member since: Oct 2008
Oh, good lord. I sank hundreds of hours into the second one. Over a thousand in future perfect. Still my favorite split screen shooter. I hope Crytek lets the Free Radical guys finish the new one some time.
13/06/2010 at 11:52
Member since: Dec 2008
Well, its best they remake this make with that feature…eaah? :D
13/06/2010 at 14:16
Member since: Jul 2009
thats a fan site not the actual kojima productions site.
13/06/2010 at 16:20
Member since: Forever
Yep. Made it sound like it was official, whoops. :)
13/06/2010 at 15:21
Member since: Apr 2010
holy crap! Let’s have another Substance with this in there aswell & get it on the PS Store!!
13/06/2010 at 21:24
Member since: May 2009
Hmmm, dunno how well this would actually work. I suppose I liked MGO, so it’s plausible, even though it’s a little different.
13/06/2010 at 21:30
Member since: Forever
I hated MGO, when i got past the updates.