Article written by Joshua Hood.
Published on 29/07/2010 at 03:15 PM.
Everybody put on your ‘concerned’ faces for a moment (see any Nicholas Cage film for inspiration), because a job listing has surfaced from inFamous 2 developer Sucker Punch, looking for a “writer/storyteller” to join the team.
“Our next big game, inFAMOUS 2, has lots of moving parts,” reads the listing. “Characters, missions, intertwined with narrative, cinematics, progression of game mechanics, and systemic content. We need someone who has both the experience and the horsepower to be responsible for all aspects of the storytelling for the game, from motion capture to animation.”
But here comes the worrying bit: “A big part of this job is being able to write spoken dramatic dialogue. You will be responsible for all spoken dialogue from in game dialogue to cut scenes to game play to cell phone conversations.” So hang on, does inFamous 2 not yet have any writing done? Bearing in mind it is is currently pegged for a 2011 release, surely I can’t be the only one a little unsure on a game without any in-game dialogue or key cutscenes?
Sucker Punch has recently done an about turn on the design of inFamous 2′s main character, now working on a hybrid between the old “gruff Cole” and new “rainbow Cole”, and now it looks like they are having some issues with the game’s story too.