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ModNation Racers Goes Region Free

7

One world united in modding.

Published: 9:45, 17/09/2010 by Kovacs.
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One (of a few) pet peeves we had with United Front Games’ ModNation Racers was its exclusionary practice of preventing gamers from different regions getting their race on together. There was some logic behind the madness, with the developers admitting that the xenophobic restriction was more due to how the game works; the need to build courses, mods and mod-mobiles and then deliver the mammoth of user-generated content to everyone involved somewhat tricky in the technology department. Restricting the streaming of assets to just people who were actually somewhat close to you more a performance decision than anything else.

They did admit that this area was something they were looking into, however, and lo and behold, by gum, they’ve cracked it.

ModNation Racers Update 1.4 does indeed now allow cross region invites. I feel a celebratory, one-world Meet coming on. I have to stop. I’m getting all misty.

Source: TheSixthAxis (!)
(Thanks RimJaw)

Comments:
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  1. HUZZAH!

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  2. This was a huge bugbear for me so I find this superb news.

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  3. Was this the patch released yesterday? That patch seems to have speeded up the loading quite a bit ;)

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  4. Proving what I said earlier that it was just lazy programming in the first place.

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  5. So that update which i was forced to do earlier this morning was not a complte waste of time after all

    sweet :)

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  6. ahh… now i know what kind of modnation update it was=) so it wasn’t 256 mb(or something like that) thrown away=)

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  7. now I can finally participate in the TSA competitions! and now that I can, they won’t have them anymore! : P

       0 likes


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