
Speaking in an interview with GameSugar, Konami’s Tak Fuji has revealed new details about the HD port of Goichi Suda-san’s No More Heroes, while also clarifying why the HD remake is now a PS3 exclusive outside of its home country. Though the infamous Wii remastering was released on both the PS3 and Xbox 360 in Japan in April of this year, only a motion controlled version will make the jump out of Nippon in 2011 for Sony’s Move device. Konami’s Tak Fuji explains why a Kinect version isn’t happening. At least not yet:
By having the PlayStation Move controller, it’s much easier to keep the interaction true to the original, so going to the PS3 was a pretty natural choice. We have, and are still, tossing around ideas for linking NMH with the Kinect for Xbox 360 gamers, but since the Kinect is such a unique device, it’s a bit more difficult. This isn’t to say that the Kinect is a poor interface by any means, but more that in its uniqueness it requires a bit more care and planning to bring Travis to the Xbox 360. So if we were to do so, we’d need more time.
Fuji also went on to reveal that all of the added bosses to No More Heroes: Heroes’ Paradise are actually lifted straight from the Wii’s No More Heroes 2, making the HD port not only bigger than its Wii precursor but completely in tune with the design of the overall series.
Source: GameSugar
Charmed_Fanatic
Hmmm if everyone took this approach, I would say Kinect could be hit with delayed games, or alot less then MOVE
fps_d0minat0r
im sure the kinect R&D team must have come across this…..makes me wonder what they were doing….
“hey, we cant do the ______ genre”
“its ok carry on”
“hey, hey….we cant do this either”
“we will figure something out carry on”
“hey, hey, hey….its worse than the standard xbox controller”
“dont worry, its unique, carry on”
“hey hey hey hey….actually nvm, makes no difference”
a inferior race
I think they maybe trying to hint that should MS pay some of the production costs then they would do it.
Teabags
Luckily for me, I only played the second NMH, so picking this up will fill me in nicely. As for Kinect, I’m not convinced they can pull off a sword-fighting game, especially after watching the staged Star Wars demo.
jayjay119
Wow if Konami are stating something is diffucult then it must be, they are not usually a production house that I associate with cutting corners… still I do not care bout NMH, Announce a MGS HD Trilogy please
Sympozium
Well you will need buttons and a control stick to navigate around the stages and city. It would be nice if you could fully swing the beam-sword than a direction.
TSBonyman
I guess mapping the controls from Wii to Move is a much more straightforward process than mapping them to Kinect. They’ve no doubt had the same access to Kinects software libraries as any other Kinect developer so they must have tried. Obviously they haven’t dismissed it as an option so they might make a Kinect exclusive NMH game in the future.
hazelam
the trouble with kinect is the lack of “what we in the future call buttons.”
i know that game is mostly motion controlled, but you do still need buttons don’t you?
hazelam
does that me we wont be seeing the joypad controlled version in the west?
that’s a shame if true.
Quinlank
Translation: Kinect is unfeasible for use with anything but a small handful of games, which does not include No More Heroes.
Seems like sense talk to me.
monkeyspoon
It’s not a kids game or a crappy dance game so of course NMH won’t work on Kinect.